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redot-engine.git
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Redot Engine – Multi-platform 2D and 3D game engine
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Added Curve resource
Marc Gilleron
2017-06-24
10
-637
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+1163
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Remove methods from code completion which are already exposed by properties, ...
Juan Linietsky
2017-06-23
3
-5
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+16
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Small fixes required to get platformer to work.
Juan Linietsky
2017-06-23
9
-12
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+333
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Merge pull request #9285 from Calinou/compress-windows-icon
Juan Linietsky
2017-06-23
1
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+0
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Make the Windows icon file smaller
Hugo Locurcio
2017-06-20
1
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+0
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Merge pull request #9329 from MarianoGnu/master
Thomas Herzog
2017-06-23
1
-1
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+1
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GdScript: Add signal autocompletion to emit_signal function
Mariano Suligoy
2017-06-23
1
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+1
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Merge pull request #9324 from neikeq/more-defval-fixes
George Marques
2017-06-23
1
-1
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+1
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Image: Fix wrong method DEFVAL
Ignacio Etcheverry
2017-06-23
1
-1
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+1
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Merge pull request #9307 from nunodonato/shadererrorline
Thomas Herzog
2017-06-23
1
-1
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+1
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highlight the correct error line in shader editor
Nuno Donato
2017-06-21
1
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+1
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Fix shortcuts, make them visible again and work.
Juan Linietsky
2017-06-22
3
-1
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+44
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project and scene swapped, sorry could never get used to it :(
Juan Linietsky
2017-06-22
1
-31
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+30
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Fixed bug regarding to two spatial 2d players not mixing properly
Juan Linietsky
2017-06-22
1
-6
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+6
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Merge pull request #9316 from marcelofg55/master
Andreas Haas
2017-06-22
1
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+2
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Fix possible crash in joy_axis (fixes #4944).
Marcelo Fernandez
2017-06-22
1
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+2
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Order of 2D nodes in tree affects drawing properly again.
Juan Linietsky
2017-06-22
2
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+20
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Properly exposed material types everywhere.
Juan Linietsky
2017-06-22
6
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+14
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Merge pull request #9293 from MarianoGnu/master
Mariano Javier Suligoy
2017-06-22
1
-1
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+1
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Fix regresion on Texture Region Editor Plugin. Fixes#9282
Mariano Suligoy
2017-06-20
1
-1
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+1
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Fix tools=no build
Rémi Verschelde
2017-06-22
1
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+3
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-Moved NinePatch to shader, saves a ton of draw calls rendering UI
Juan Linietsky
2017-06-21
5
-63
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+164
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2D GPU Particles working..
Juan Linietsky
2017-06-21
21
-1271
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+970
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Merge pull request #9294 from karroffel/ptrcall-ref-const-ptr-fix
Thomas Herzog
2017-06-20
1
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+1
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fixed ptrcall cast for const Ref<T>
Karroffel
2017-06-20
1
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+1
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Fix EditorImportPlugin::get_preset_count
Andreas Haas
2017-06-20
2
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+2
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Merge pull request #9279 from dumitru-stama/fixstring
Rémi Verschelde
2017-06-20
1
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+1
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Fixed a string class bug
dumitru-stama
2017-06-19
1
-1
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+1
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Merge pull request #9257 from Shockblast/patch-1
Thomas Herzog
2017-06-20
1
-1
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+0
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Remove Duplicate Include
Shockblast
2017-06-19
1
-1
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+0
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Merge pull request #9277 from bd339/iss9266
Thomas Herzog
2017-06-20
1
-1
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+1
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Add null-check to get_normal_frame
Benjamin Dahse
2017-06-20
1
-1
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+1
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Merge pull request #8407 from Jylhis/popup_item_select_hide
Thomas Herzog
2017-06-20
5
-3
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+39
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Fix #7262
Jylhis
2017-04-14
2
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+3
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Update PopupMenu hiding
Jylhis
2017-04-14
3
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+36
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Merge pull request #8629 from hikari-no-yume/Sprite3D_double_sided_flag_master
Thomas Herzog
2017-06-19
4
-8
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+13
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Add double-sided flag to SpriteBase3D (fixes #8007)
Andrea Faulds
2017-05-02
4
-8
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+13
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Merge pull request #8870 from tagcup/pathfollow
Thomas Herzog
2017-06-19
4
-37
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+58
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Fix PathFollow rotations.
Ferenc Arn
2017-05-31
4
-37
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+58
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Merge pull request #9274 from vnen/compress-functions
Thomas Herzog
2017-06-19
4
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+115
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Add documentation to compression functions
George Marques
2017-06-19
1
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+42
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Add compression support for File object
George Marques
2017-06-19
2
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+32
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Add basic compression functions to PoolBaseArray
George Marques
2017-06-19
1
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+41
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Merge pull request #9099 from kubecz3k/plugin-camera-expose
Thomas Herzog
2017-06-19
5
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+38
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EditorPlugin can request user inputs from editor 3d view
Unknown
2017-06-12
5
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+38
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Merge pull request #9251 from dumitru-stama/blendfillfor30
Thomas Herzog
2017-06-19
3
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+164
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Added two new methods to 3.0 'blend_rect_mask' and 'fill'
d
2017-06-18
3
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+164
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Merge pull request #9271 from eska014/html5-inputev
Thomas Herzog
2017-06-19
1
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+96
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Update HTML5 platform for new InputEvents
L. Krause
2017-06-19
1
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+96
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Merge pull request #9256 from MarianoGnu/master
Juan Linietsky
2017-06-19
3
-19
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+23
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