| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Merge pull request #70618 from ↵ | Rémi Verschelde | 2023-01-03 | 1 | -0/+1 |
| |\ | | | | | | | | | | | stmSi/fix-paste-from-clipboard-two-root-nodes-pointing-same-file Editor: Fix `Paste From Clipboard` make new scene pointing to original scene file. | ||||
| | * | Editor: Fix `Paste From Clipboard` make two root separate scenes pointing to ↵ | stmSi | 2022-12-27 | 1 | -0/+1 |
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| * | | Merge pull request #70612 from floppyhammer/fix-dark-title-bar | Rémi Verschelde | 2023-01-03 | 2 | -6/+2 |
| |\ \ | | | | | | | | | | Fix dark title bar on Windows 11 | ||||
| | * | | Fix dark title bar | floppyhammer | 2022-12-27 | 2 | -6/+2 |
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| * | | | Merge pull request #70554 from stmSi/suggest-filename-save-branch-remote-tree | Rémi Verschelde | 2023-01-03 | 1 | -0/+3 |
| |\ \ \ | | | | | | | | | | | | | [4.0] Suggest Filename in Remote Tree File Dialog | ||||
| | * | | | Suggest Filename in Remote Tree File Dialog | stmSi | 2022-12-25 | 1 | -0/+3 |
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| * | | | Merge pull request #70489 from ↵ | Rémi Verschelde | 2023-01-03 | 1 | -0/+4 |
| |\ \ \ | | | | | | | | | | | | | | | | | | | | | stmSi/fix-certain-editor-shortcuts-insert-characters-into-code Fix Editor Shortcut keys are inserting in Script Editor | ||||
| | * | | | Fix Editor Shortcut keys are inserting in Script Editor | stmSi | 2022-12-24 | 1 | -0/+4 |
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| * | | | | Merge pull request #70503 from rune-scape/inner-class-docs | Rémi Verschelde | 2023-01-03 | 2 | -4/+8 |
| |\ \ \ \ | | | | | | | | | | | | | | | | Inner classes get their docs back | ||||
| | * | | | | Inner classes get their docs back | rune-scape | 2022-12-23 | 2 | -4/+8 |
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| * | | | | | Merge pull request #70677 from Riteo/x11-no-vulkan | Rémi Verschelde | 2023-01-03 | 1 | -3/+0 |
| |\ \ \ \ \ | | | | | | | | | | | | | | | | | | | Allow building X11 without Vulkan | ||||
| | * | | | | | Allow building X11 without Vulkan | Riteo | 2022-12-27 | 1 | -3/+0 |
| | | | | | | | | | | | | | | | | | | | | | | | | | This limit was likely introduced when Vulkan was the only option. | ||||
| * | | | | | | Merge pull request #70585 from Chaosus/vs_custom | Yuri Rubinsky | 2023-01-03 | 2 | -0/+8 |
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| | * | | | | | | Add missing CUSTOM inputs for the spatial/vertex mode of visual shader | Yuri Rubinsky | 2022-12-26 | 2 | -0/+8 |
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| * | | | | | | Merge pull request #67853 from Zylann/fix_lods_with_doubles | Clay John | 2023-01-02 | 5 | -7/+54 |
| |\ \ \ \ \ \ | | | | | | | | | | | | | | | Fix usages of mesh simplification functions in float=64 builds | ||||
| | * | | | | | | Fix usages of mesh simplification functions in float=64 builds | Marc Gilleron | 2022-11-12 | 5 | -7/+54 |
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| * | | | | | | | Merge pull request #70812 from Chaosus/wrapf_optimize | Yuri Rubinsky | 2023-01-02 | 1 | -2/+8 |
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| | * | | | | | | | Optimize `wrapf` function a bit | Yuri Rubinsky | 2023-01-01 | 1 | -2/+8 |
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| * | | | | | | | Merge pull request #70808 from ↵ | Yuri Rubinsky | 2023-01-01 | 1 | -1/+1 |
| |\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | jamesmintram/james/bug/fix-placeholder-tex-size-binding Fixes https://github.com/godotengine/godot/issues/70735 | ||||
| | * | | | | | | | Change binding type of PlaceholderTexture2D.set/get_size to Vector2 | James Mintram | 2023-01-01 | 1 | -1/+1 |
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| * | | | | | | | | Merge pull request #70801 from ↵ | Yuri Rubinsky | 2023-01-01 | 1 | -0/+8 |
| |\ \ \ \ \ \ \ \ | |/ / / / / / / |/| | | | | | | | | | | | | | | | | | | | | | | | jamesmintram/james/bugfix/line-edits-in-plugin-dialog Fixes https://github.com/godotengine/godot/issues/70746 | ||||
| | * | | | | | | | Make description in create plugin dialog expand vertically | James Mintram | 2023-01-01 | 1 | -0/+3 |
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| | * | | | | | | | Make LineEdits in create plugin dialog expand horizontally | James Mintram | 2023-01-01 | 1 | -0/+5 |
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| * | | | | | | | Merge pull request #62688 from cdemirer/assignments-and-types | George Marques | 2022-12-30 | 3 | -14/+31 |
| |\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | Fixes https://github.com/godotengine/godot/issues/62650 | ||||
| | * | | | | | | | Fix type adjustment skipped when value is considered both not hard and not ↵ | cdemirer | 2022-12-25 | 3 | -14/+31 |
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| * | | | | | | | Merge pull request #70613 from vonagam/fix-enum-as-constant | George Marques | 2022-12-30 | 5 | -18/+62 |
| |\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Fixes https://github.com/godotengine/godot/issues/54018 Fixes https://github.com/godotengine/godot/issues/70213 Fixes https://github.com/godotengine/godot/issues/70495 | ||||
| | * | | | | | | | Fix usage of Enum as constant | Dmitrii Maganov | 2022-12-28 | 5 | -18/+62 |
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| * | | | | | | | | Merge pull request #70511 from raulsntos/dotnet/fix-update-script-class-info | Ignacio Roldán Etcheverry | 2022-12-30 | 2 | -7/+12 |
| |\ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | C#: Skip getting class info for unbound generics | ||||
| | * | | | | | | | | C#: Avoid generic types in the script path attribute generator | Raul Santos | 2022-12-28 | 2 | -7/+12 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - Avoid generic types in `ScriptPathAttributeGenerator`, this means they won't be added to the `[AssemblyHasScripts]` attribute and a `[ScriptPath]` attribute won't be added to the class. Since generic classes can't be used as scripts they shouldn't use those attributes, this also makes CSharpScript consider those types invalid since they won't be added to the script/type map. - Avoid generic types in `ScriptManagerBridge.LookupScriptsInAssembly`. - Set `outMethodsDest` in `ScriptManagerBridge.UpdateScriptClassInfo`. | ||||
| * | | | | | | | | | Merge pull request #70642 from vonagam/fix-constructor-call-type | Yuri Rubinsky | 2022-12-29 | 3 | -1/+13 |
| |\ \ \ \ \ \ \ \ \ | |_|/ / / / / / / |/| | | | | | | | | Fixes https://github.com/godotengine/godot/issues/70605 | ||||
| | * | | | | | | | | GDScript: Fix return type of constructor call for extending class | Dmitrii Maganov | 2022-12-27 | 3 | -1/+13 |
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| * | | | | | | | | Merge pull request #70571 from Piralein/optionbutton-classref | Yuri Sizov | 2022-12-28 | 1 | -0/+4 |
| |\ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | Add missing OptionButton method descriptions | ||||
| | * | | | | | | | | Add missing OptionButton method descriptions | Hana | 2022-12-28 | 1 | -0/+4 |
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| * | | | | | | | | Merge pull request #70586 from BastiaanOlij/fix_reflection_probe | Yuri Sizov | 2022-12-28 | 3 | -29/+49 |
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| | * | | | | | | | Fix errors related to reflection probe now using a render buffers object | Bastiaan Olij | 2022-12-26 | 3 | -29/+49 |
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| * | | | | | | | Merge pull request #70396 from jainl28patel/VisualShader-unit-test | Yuri Rubinsky | 2022-12-26 | 2 | -0/+152 |
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| | * | | | | | | Add unit test for VisualShader | jainl28patel | 2022-12-26 | 2 | -0/+152 |
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| * | | | | | | Merge pull request #70509 from irwiss/reverse-Vector2.AngleToPoint | Ignacio Roldán Etcheverry | 2022-12-24 | 2 | -2/+2 |
| |\ \ \ \ \ \ | | | | | | | | | | | | | | | C#: reverse Vector2.AngleToPoint | ||||
| | * | | | | | | C#: reverse Vector2.AngleToPoint | Alexey Kim | 2022-12-24 | 2 | -2/+2 |
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| * | | | | | | Merge pull request #70494 from neikeq/issue-67876 | Ignacio Roldán Etcheverry | 2022-12-24 | 1 | -9/+36 |
| |\ \ \ \ \ \ | | | | | | | | | | | | | | | C#: Fix leak in Span to Variant conversions | ||||
| | * | | | | | | C#: Fix leak in Span to Variant conversions | Ignacio Roldán Etcheverry | 2022-12-23 | 1 | -9/+36 |
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| * | | | | | | | Merge pull request #70496 from Chaosus/astargrid_divide_heuristics | Yuri Rubinsky | 2022-12-24 | 3 | -15/+34 |
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| | * | | | | | | Divide `AStarGrid2D::default_heuristic` into two different heuristics | Yuri Rubinsky | 2022-12-24 | 3 | -15/+34 |
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| * | | | | | | Merge pull request #67668 from nikitalita/apk-signer | Rémi Verschelde | 2022-12-23 | 2 | -21/+109 |
| |\ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | Improve get_apksigner_path() robustness | ||||
| | * | | | | | | improve get_apksigner_path() robustness | nikitalita | 2022-10-20 | 2 | -21/+109 |
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| * | | | | | | | Merge pull request #67759 from TechnoPorg/jni-64-bit-arrays | Rémi Verschelde | 2022-12-23 | 2 | -2/+56 |
| |\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | Improve support for 64-bit types on Android. | ||||
| | * | | | | | | | Improve support for 64-bit types on Android. | TechnoPorg | 2022-11-08 | 2 | -2/+56 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This update mappings in the JNI functions to better support 64-bit integers, and adds support for 64-bit float arrays. The code is mostly reused from 32-bit types. | ||||
| * | | | | | | | | Merge pull request #70253 from BastiaanOlij/cleanup_sky_render | Rémi Verschelde | 2022-12-23 | 15 | -391/+347 |
| |\ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | Cleanup and improve sky render | ||||
| | * | | | | | | | | Cleanup and improve sky render | Bastiaan Olij | 2022-12-23 | 15 | -391/+347 |
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| * | | | | | | | | | Merge pull request #70476 from BastiaanOlij/move_sdfgi_init | Rémi Verschelde | 2022-12-23 | 5 | -101/+112 |
| |\ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Move SDFGI update logic into clustered renderer | ||||
