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* Merge pull request #66026 from aaronfranke/gltf-extensionRémi Verschelde2022-11-2011-68/+68
|\ | | | | | | Change the way GLTFDocumentExtension classes are registered
| * Change the way GLTFDocumentExtension classes are registeredAaron Franke2022-11-0911-68/+68
| | | | | | | | Also move GLTFDocumentExtension into the extensions folder
* | Merge pull request #68861 from asmaloney/remove-break-after-returnRémi Verschelde2022-11-202-10/+10
|\ \ | | | | | | | | | Static analysis: remove "break" after "return"
| * | Static analysis: remove "break" after "return"Andy Maloney2022-11-182-10/+10
| | | | | | | | | | | | Changes as requested to keep in sync with godotengine/godot-cpp#929
* | | Merge pull request #68886 from timothyqiu/motion-distanceRémi Verschelde2022-11-206-26/+26
|\ \ \ | | | | | | | | | | | | Revert move vector parameter name to "motion"
| * | | Revert move vector parameter name to motionHaoyu Qiu2022-11-196-26/+26
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* | | | Merge pull request #68891 from Calinou/collision-exception-improve-error-messageRémi Verschelde2022-11-203-6/+6
|\ \ \ \ | | | | | | | | | | | | | | | Improve collision exception error messages for easier understanding
| * | | | Improve collision exception error messages for easier understandingHugo Locurcio2022-11-193-6/+6
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* | | | Merge pull request #68835 from Faless/mp/4.x_replication_debugRémi Verschelde2022-11-2010-44/+445
|\ \ \ \ | | | | | | | | | | | | | | | [MP] Initial Replication profiler.
| * | | | [MP] Initial replication profiler.Fabio Alessandrelli2022-11-1910-44/+445
| |/ / / | | | | | | | | | | | | | | | | | | | | Part of the current network profiler stack. Tracks synchronizers, incoming/outgoing state sizes, and their bandwidth usage.
* | | | Merge pull request #68879 from TokageItLab/fix-bezier-editor-focus-modeRémi Verschelde2022-11-201-4/+10
|\ \ \ \ | | | | | | | | | | | | | | | Fix the behavior of focus selection in bezier editor
| * | | | Fix the behavior of focus selection in bezier editorSilc Renew2022-11-191-4/+10
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* | | | Merge pull request #68876 from dzil123/renderdummy_texture_replace_null_checkRémi Verschelde2022-11-201-0/+1
|\ \ \ \ | | | | | | | | | | | | | | | RenderDummy::TextureStorage::texture_replace add missing null check
| * | | | RenderDummy::TextureStorage::texture_replace add missing null checkdzil1232022-11-181-0/+1
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* | | | Merge pull request #68830 from Ayush-singla27/issuebranchRémi Verschelde2022-11-204-4/+4
|\ \ \ \ | | | | | | | | | | | | | | | fixed incorrect mesh normals in shaders
| * | | | fixed incorrect mesh normals in shadersAyush Singla2022-11-194-4/+4
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* | | | | Merge pull request #68859 from souplamp/capitalize-skeleton3d-editor-pluginRémi Verschelde2022-11-201-6/+6
|\ \ \ \ \ | |_|_|/ / |/| | | | | | | | | Capitalize Skeleton3D's editor plugin dropdown options
| * | | | capitalize skeleton3d plugin dropdownsouplamp2022-11-181-6/+6
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* | | | | Merge pull request #68863 from clayjohn/RD-2D-skeletonRémi Verschelde2022-11-199-111/+15
|\ \ \ \ \ | | | | | | | | | | | | Fix drawing of 2D skeletons in the RD renderer.
| * | | | | Fix drawing of 2D skeletons in the RD renderer.clayjohn2022-11-189-111/+15
| |/ / / / | | | | | | | | | | | | | | | | | | | | | | | | | Also clean up skeleton code in preparation for adding them to GLES3 Properly update Mesh2D AABBs when skeleton is updated
* | | | | Merge pull request #68866 from raulsntos/dotnet/godot-enumsRémi Verschelde2022-11-191-23/+25
|\ \ \ \ \ | | | | | | | | | | | | C#: Synchronize Godot enums with core
| * | | | | C#: Synchronize Godot enums with coreRaul Santos2022-11-191-23/+25
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* | | | | | Merge pull request #68869 from timothyqiu/editor-pluginsRémi Verschelde2022-11-191-0/+2
|\ \ \ \ \ \ | | | | | | | | | | | | | | Fix missing editor plugins
| * | | | | | Fix missing editor pluginsHaoyu Qiu2022-11-191-0/+2
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* | | | | | Merge pull request #68872 from adamscott/remove-fix-leftoverYuri Rubinsky2022-11-191-28/+0
|\ \ \ \ \ \ | |/ / / / / |/| | | | | fix https://github.com/godotengine/godot/issues/61386
| * | | | | Remove fix leftover that caused cyclic load issuesAdam Scott2022-11-181-28/+0
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* | | | | Merge pull request #68842 from Uxeron/DragPositionFixRémi Verschelde2022-11-181-1/+1
|\ \ \ \ \ | | | | | | | | | | | | | | | | | | Fixed `_get_drag_data` getting incorrect position on a scaled `Control`
| * | | | | Fixed _get_drag_data getting incorrect position on scaled controlsUxeron2022-11-181-1/+1
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* | | | | | Merge pull request #68758 from Faless/mp/4.x_better_debugRémi Verschelde2022-11-1810-61/+72
|\ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | [MP] Improve network profiler.
| * | | | | | [MP] Improve network profiler.Fabio Alessandrelli2022-11-1710-61/+72
| | |/ / / / | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Fix RPC profiler and add average RPC size. Improve bandwidth debugger to account for all multiplayer traffic (excluding the lower level peer transformations).
* | | | | | Merge pull request #68824 from TokageItLab/fix-root-assignRémi Verschelde2022-11-182-85/+29
|\ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | Make the root motion track candidates all the bones of the Skeleton existing in the tracks
| * | | | | | change root motion track candidating methodSilc Renew2022-11-182-85/+29
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* | | | | | | Merge pull request #68821 from ↵Rémi Verschelde2022-11-185-82/+78
|\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | EricEzaM/68617-fix-event-text-and-jpmotion-deadzone Refactor `get_event_text` to a static method, remove high deadzone from event configuration
| * | | | | | | Refactor `get_event_text` to a static method, remove high deadzone from ↵Eric M2022-11-185-82/+78
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | event configuration. * `get_event_text` and `get_device_string` are now static methods (they always could have been) * Applied 90% deadzone on joypad motion inputs in the configurator had the effect of ignoring most joypad motion inputs. Low ones do not need to be filtered out as JoypadMotion is only considered 'pressed' if it as above 50% strength - and that works well.
* | | | | | | | Merge pull request #68854 from anvilfolk/highlight-varRémi Verschelde2022-11-181-2/+2
|\ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | Add error highlighting for duplicate variables/constants
| * | | | | | | | Add error highlighting for duplicate variables/constantsocean (they/them)2022-11-181-2/+2
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* | | | | | | | Merge pull request #67714 from adamscott/fix-preload-cyclic-references-part2Rémi Verschelde2022-11-1820-109/+622
|\ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | Fix cyclic references in GDScript 2.0
| * | | | | | | | Fix cyclic references in GDScript 2.0Adam Scott2022-11-1820-109/+622
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* | | | | | | | Merge pull request #60686 from trollodel/move_editor_registrationRémi Verschelde2022-11-186-186/+268
|\ \ \ \ \ \ \ \ | |_|_|_|_|/ / / |/| | | | | | | | | | | | | | | Move editor class and plugin registrations to a dedicated file
| * | | | | | | Move editor class and plugin registrations to a dedicated filetrollodel2022-11-186-186/+268
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* | | | | | | | Merge pull request #68847 from anvilfolk/silly-vsRémi Verschelde2022-11-181-0/+1
|\ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | Add VS's enc_temp_folder to .gitignore
| * | | | | | | | Add VS's enc_temp_folder to .gitignoreocean (they/them)2022-11-181-0/+1
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* | | | | | | | Merge pull request #68828 from bruvzg/win_regen_iconRémi Verschelde2022-11-185-22/+152
|\ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | Windows icon export improvements.
| * | | | | | | | Windows icon export improvements.bruvzg2022-11-185-22/+152
| |/ / / / / / / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Regenerate Windows icon on export to ensure correct icon size order. Add support for using PNG/WebP/SVG files as an icon for Windows exports. Allow using WebP/SVG files as icon for macOS exports. Add option to select generated icons interpolation, and set default interpolation to Lanczos.
* | | | | | | | Merge pull request #68831 from YuriSizov/docs-classref-better-splitRémi Verschelde2022-11-181-5/+23
|\ \ \ \ \ \ \ \ | |/ / / / / / / |/| | | | | | | | | | | | | | | Improve class reference split, list variant types separately
| * | | | | | | Improve class reference split, list variant types separatelyYuri Sizov2022-11-181-5/+23
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* | | | | | | Merge pull request #68432 from Geometror/generic-math-func-testsRémi Verschelde2022-11-181-333/+326
|\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | Generic math function tests: Test float and double variants
| * | | | | | | Generic math function tests: Test float and double variantsHendrik Brucker2022-11-091-333/+326
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* | | | | | | | Merge pull request #68799 from Chaosus/shader_fixRémi Verschelde2022-11-181-1/+1
|\ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | Prevent stack overflow when setting a shader global value
| * | | | | | | | Prevent stack overflow when setting a shader global valueYuri Rubinsky2022-11-171-1/+1
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