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* Merge pull request #39304 from m4gr3d/enable_focus_awarenessRémi Verschelde2020-06-052-0/+35
|\ | | | | Add support for focus awareness
| * Add support for focus awarenessFredia Huya-Kouadio2020-06-042-0/+35
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* | Merge pull request #39316 from Anutrix/remove-hashmap-reduntant-funcRémi Verschelde2020-06-051-16/+2
|\ \ | | | | | | Remove unused function get_key_value_ptr_array from hash_map.h and another tiny fix.
| * | Remove unused function get_key_value_ptr_array from hash_map.h and also fix ↵unknown2020-06-051-16/+2
| | | | | | | | | | | | parameter name in function get_key_list.
* | | Merge pull request #37073 from nodj/improve_2dEditor_zoomRémi Verschelde2020-06-052-7/+47
|\ \ \ | | | | | | | | Improve 2d editor zoom
| * | | 2D Editor: modified zoom increment to the twelveth root of twojohan2020-06-042-7/+47
| | |/ | |/| | | | | | | | | | | | | - properly visit power of 2 factors (50%, 100%, 200%...) - index based zoom values to prevent floating point issues - Fix 2d editor not able to reach min and max zoom values
* | | Merge pull request #39298 from Faless/js/keyCode40Rémi Verschelde2020-06-052-394/+197
|\ \ \ | | | | | | | | Switch HTML5 key detection from keyCode to code.
| * | | Swtich HTML5 key detection from keyCode to code.Fabio Alessandrelli2020-06-042-394/+197
| |/ / | | | | | | | | | | | | | | | | | | The value of this, does not include the layout. The code has extra logic to map the unicode value to our keylist, supporting ASCII and Latin-1. Also add support for `physical_keycode` in HTML5 platform.
* | | Merge pull request #39297 from Faless/webrtc/local_description_docRémi Verschelde2020-06-051-1/+1
|\ \ \ | | | | | | | | Fix WebRTCPeerConnection set_local_description doc
| * | | Fix WebRTCPeerConnection set_local_description docFabio Alessandrelli2020-06-041-1/+1
| |/ / | | | | | | | | | | | | | | | ice_candidate_created should be emitted after set_local_description no matter the type of the description (assuming no error is returned of course).
* | | Merge pull request #39301 from Calinou/fix-argument-parameter-confusionRémi Verschelde2020-06-051-2/+2
|\ \ \ | | | | | | | | Tweak the GDScript error message about passed argument type mismatch
| * | | Tweak the GDScript error message about passed argument type mismatchHugo Locurcio2020-06-041-2/+2
| |/ / | | | | | | | | | | | | | | | This makes it less confusing. This closes https://github.com/godotengine/godot-proposals/issues/670.
* | | Merge pull request #39286 from akien-mga/gamepad-update-controllerdbRémi Verschelde2020-06-051-16/+41
|\ \ \ | | | | | | | | Sync controller mappings DB with SDL2 community repo
| * | | Sync controller mappings DB with SDL2 community repoRémi Verschelde2020-06-041-16/+41
| | | | | | | | | | | | | | | | Synced with gabomdq/SDL_GameControllerDB@6191f6333bd66644c6a208fabb9fd5dabf0a5d43.
* | | | Merge pull request #39293 from madmiraal/fix-27921Rémi Verschelde2020-06-0511-45/+45
|\ \ \ \ | | | | | | | | | | Correct misspellings of damped spring.
| * | | | Correct misspellings of damped spring.Marcel Admiraal2020-06-0411-45/+45
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* | | | Merge pull request #39289 from mbrlabs/shader-has-param-fixRémi Verschelde2020-06-051-1/+1
|\ \ \ \ | | | | | | | | | | Add "shader_param/" prefix in Shader::has_param()
| * | | | Set "shader_param/" prefix in Shader::has_param()Marcus Brummer2020-06-041-1/+1
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* | | | Merge pull request #39276 from ThakeeNathees/predefined-check-for-loop-counterRémi Verschelde2020-06-051-0/+9
|\ \ \ \ | |/ / / |/| | | Added predefined var check for `for` loop counter
| * | | predefined var check for `for` loop counterThakee Nathees2020-06-041-0/+9
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* | | | Merge pull request #39281 from mbrlabs/check-android-release-keystoreRémi Verschelde2020-06-041-0/+7
|\ \ \ \ | |_|/ / |/| | | Check if the specified Android release keystore exists
| * | | Check if the specified Android release keystore existsMarcus Brummer2020-06-041-0/+7
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* | | | Merge pull request #39284 from mbrlabs/editornode-execute-output-selectionRémi Verschelde2020-06-041-0/+1
|\ \ \ \ | |/ / / |/| | | Enable text selection in the execute output of EditorNode
| * | | Enable text selection in execute output of EditorNodeMarcus Brummer2020-06-041-0/+1
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* | | Merge pull request #39099 from YeldhamDev/create_dialog_icon_fallbackRémi Verschelde2020-06-041-9/+14
|\ \ \ | | | | | | | | Add fallback icons and make custom ones appear in the recent/favorites list in the "Create New" dialog
| * | | Add fallback icons and make custom ones appear in the recent/favorites list ↵Michael Alexsander2020-05-271-9/+14
| | | | | | | | | | | | | | | | in the "Create New" dialog
* | | | Merge pull request #39041 from swarnimarun/patch-1Rémi Verschelde2020-06-041-0/+6
|\ \ \ \ | | | | | | | | | | Fix crashing of VisualScript due to function change
| * | | | Fix crashing of VisualScript due to...Swarnim Arun2020-05-251-0/+6
| | | | | | | | | | | | | | | | | | | | | | | | | Attempting to move the function node to another function whose data connection is a dependency of the node the specific node being moved to a different function during changes to sequence connections. By skipping, if the from_node is a function_node during the data connection dependencies scan. Should fix #37991
* | | | | Merge pull request #38924 from Calinou/tweak-import-compression-hintRémi Verschelde2020-06-041-1/+1
|\ \ \ \ \ | | | | | | | | | | | | Tweak the import compression property hint for clarity
| * | | | | Tweak the import compression property hint for clarityHugo Locurcio2020-05-211-1/+1
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* | | | | | Merge pull request #39060 from madmiraal/fix-38869Rémi Verschelde2020-06-041-8/+7
|\ \ \ \ \ \ | | | | | | | | | | | | | | Update Windows GUID to SDL uid conversion.
| * | | | | | Update Windows GUID to SDL uid conversion.Marcel Admiraal2020-05-261-8/+7
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* | | | | | | Merge pull request #39154 from dreamsComeTrue/sync-script-change-rememberRémi Verschelde2020-06-041-5/+2
|\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | Preserving "Sync Scene Changes" & "Sync Script Changes" with Project Settings
| * | | | | | | Preserving "Sync Scene Changes' and "Sync Script Changes" with Project SettingsDominik 'dreamsComeTrue' Jasiński2020-06-031-5/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Fixes: #38739
* | | | | | | | Merge pull request #39271 from RandomShaper/fix_atlas_cropRémi Verschelde2020-06-041-1/+2
|\ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | Fix excessive bottom cropping in atlas generation
| * | | | | | | | Fix excessive bottom cropping in atlas generationPedro J. Estébanez2020-06-031-1/+2
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* | | | | | | | | Update AUTHORS and DONORS listRémi Verschelde2020-06-042-27/+61
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | New contributor added to AUTHORS: @jbuck3 Thanks to all contributors and donors for making Godot possible!
* | | | | | | | | doc: Sync classref with current sourceRémi Verschelde2020-06-043-8/+22
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* | | | | | | | Merge pull request #39204 from Calinou/distraction-free-property-getterRémi Verschelde2020-06-034-2/+10
|\ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | Add a getter and property for the editor distraction-free mode
| * | | | | | | | Add a getter and property for the editor distraction-free modeHugo Locurcio2020-06-034-2/+10
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* | | | | | | | Merge pull request #37839 from MrRevington/3.2-_input_focus_checkRémi Verschelde2020-06-031-1/+1
|\ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | FIX CodeTextEditor not respecting focus in _input
| * | | | | | | | FIX CodeTextEditor not respecting focus in _inputMrRevington2020-05-221-1/+1
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* | | | | | | | Merge pull request #39167 from Calinou/tileset-editor-zoom-mouse-wheel-anywhereRémi Verschelde2020-06-032-9/+25
|\ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | Allow mouse zooming without hovering the texture in the TileSet editor
| * | | | | | | | Allow mouse zooming without hovering the texture in the TileSet editorHugo Locurcio2020-06-032-9/+25
| | |/ / / / / / | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This partially addresses https://github.com/godotengine/godot-proposals/issues/968.
* | | | | | | | Merge pull request #39165 from Calinou/tilemap-editor-zoom-mouse-wheelRémi Verschelde2020-06-032-0/+17
|\ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | Implement zooming using Ctrl + Mouse wheel in the TileMap editor
| * | | | | | | | Implement zooming using Ctrl + Mouse wheel in the TileMap editorHugo Locurcio2020-06-032-0/+17
| |/ / / / / / / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This was previously implemented in the GridMap editor. This makes the same feature available in the TileMap editor.
* | | | | | | | Merge pull request #39270 from Phischermen/fix-mesh-property-listRémi Verschelde2020-06-031-1/+1
|\ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | Update property hint from ArrayMesh to be consistent with other property hints
| * | | | | | | | Made property hint consistent with other property hintsPhischermen2020-06-031-1/+1
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* | | | | | | | Merge pull request #39262 from aaronfranke/okRémi Verschelde2020-06-031-1/+0
|\ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | Change OK text in snap dialog to OK
| * | | | | | | | Change OK text in snap dialog to OKAaron Franke2020-06-031-1/+0
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