| Commit message (Collapse) | Author | Age | Files | Lines | |
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| * | Add tooltips to Export dialog icon buttons | Haoyu Qiu | 2022-06-10 | 1 | -0/+2 |
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| * | Merge pull request #61881 from Chaosus/shader_fix_float_suffixes | Yuri Rubinsky | 2022-06-10 | 1 | -1/+5 |
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| | * | Prevent defining float constant without number after exponent in shaders | Yuri Rubinsky | 2022-06-10 | 1 | -1/+5 |
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| * | | Merge pull request #61454 from fire-forge/round-script | Rémi Verschelde | 2022-06-10 | 1 | -18/+16 |
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| | * | | Add rounded corners to the script editor | FireForge | 2022-05-26 | 1 | -18/+16 |
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| * | | | Merge pull request #59770 from fire-forge/rounded-corners | Rémi Verschelde | 2022-06-10 | 5 | -47/+47 |
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| | * | | | Add rounded corners to EditorProperty and EditorSpinSlider | FireForge | 2022-05-25 | 5 | -47/+47 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - Adds rounded corners to the EditorProperty child background, EditorSpinSlider label background, and resource sub-inspector borders and background. - Allows customizing EditorSpinSlider label background through a new Theme StyleBox property, label_bg. - Makes margins consistent in resource sub-inspectors. - Removes space between buttons in NodePath, Resource, and multiline string editors. - Adds space between label background and content for vertical property editors. | ||||
| * | | | | Merge pull request #59776 from fire-forge/more-round | Rémi Verschelde | 2022-06-10 | 5 | -37/+18 |
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| | * | | | | Add rounded corners to the contextual toolbar | FireForge | 2022-05-25 | 5 | -37/+18 |
| | |/ / / | | | | | | | | | | | | | - Move contextual toolbar stylebox to the editor theme because it's the same in the 2D and 3D editors | ||||
| * | | | | Merge pull request #61879 from Chaosus/vs_fix_length | Rémi Verschelde | 2022-06-10 | 1 | -3/+3 |
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| | * | | | Distinguish Length function name to Length2D/3D/4D in visual shaders | Yuri Rubinsky | 2022-06-10 | 1 | -3/+3 |
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| * | | | Merge pull request #52415 from deakcor/dev-node2d | Rémi Verschelde | 2022-06-10 | 3 | -16/+47 |
| |\ \ \ | | | | | | | | | Fix global properties setters and add global skew for node2d | ||||
| | * | | | Fix global properties and add global skew for node2d | Vincent D | 2022-05-24 | 3 | -16/+47 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Renamed parent item variable in node2d global setters and optimize Aligned variable renaming in global setters Optimize node2d global setters Add global skew description in doc Co-Authored-By: Aaron Franke <arnfranke@yahoo.com> | ||||
| * | | | | Merge pull request #61487 from chungd87/fix-animation-UI-bug | Rémi Verschelde | 2022-06-10 | 1 | -1/+1 |
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| | * | | | | Increase AnimationPlayer position SpinBox to fit more decimals | Danny Chung | 2022-06-09 | 1 | -1/+1 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Fixed UI bug where it appeared that pushing the up or down incrementing arrows did not increment the SpinBox value appropriately. Just needed to increase the size of the box horizontally, to display four decimal points consistently. | ||||
| * | | | | | Merge pull request #61863 from m4gr3d/switch_editor_kotlin_main | Rémi Verschelde | 2022-06-10 | 3 | -85/+77 |
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| | * | | | | | Migrate the Godot Editor java source file to Kotlin. | Fredia Huya-Kouadio | 2022-06-09 | 3 | -85/+77 |
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| * | | | | | | Merge pull request #61862 from KoBeWi/fake_class | Rémi Verschelde | 2022-06-10 | 2 | -26/+7 |
| |\ \ \ \ \ \ | | | | | | | | | | | | | | | Remove TooltipPanel and TooltipLabel | ||||
| | * | | | | | | Remove TooltipPanel and TooltipLabel | kobewi | 2022-06-09 | 2 | -26/+7 |
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| * | | | | | | Merge pull request #61868 from iwek7/line_edit_caret | Rémi Verschelde | 2022-06-10 | 1 | -2/+2 |
| |\ \ \ \ \ \ | | | | | | | | | | | | | | | Fix setting line edit caret after double and triple click | ||||
| | * | | | | | | Fix setting line edit caret after dobule and triple click | iwek | 2022-06-10 | 1 | -2/+2 |
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| * | | | | | | | Merge pull request #61865 from nikolawhallon/microphone-sample-format | Rémi Verschelde | 2022-06-10 | 1 | -1/+1 |
| |\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | added info on microphone sample format | ||||
| | * | | | | | | | added info on microphone sample format | Nikola Whallon | 2022-06-09 | 1 | -1/+1 |
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| * | | | | | | | Merge pull request #61864 from ↵ | Rémi Verschelde | 2022-06-10 | 1 | -1/+1 |
| |\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Calinou/environment-sky-rotation-add-property-hint Add a property hint to Environment's `sky_rotation` property | ||||
| | * | | | | | | | Add a property hint to Environment's `sky_rotation` property | Hugo Locurcio | 2022-06-09 | 1 | -1/+1 |
| | |/ / / / / / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This property hint is identical to Node3D's `sky_rotation` property and provides degree-based editing. | ||||
| * | | | | | | | Merge pull request #61859 from Chaosus/fix_sky_rotation | Yuri Rubinsky | 2022-06-10 | 1 | -1/+1 |
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| | * | | | | | | Fix incorrect sky rotation based on camera axis | Yuri Rubinsky | 2022-06-09 | 1 | -1/+1 |
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| * | | | | | | Merge pull request #61854 from Chaosus/shader_fix_time | Rémi Verschelde | 2022-06-09 | 2 | -2/+2 |
| |\ \ \ \ \ \ | | | | | | | | | | | | | | | Fix `TIME` compilation for custom functions in spatial shader | ||||
| | * | | | | | | Fix `TIME` compilation for custom functions in spatial shader | Yuri Rubinsky | 2022-06-09 | 2 | -2/+2 |
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| * | | | | | | Merge pull request #61850 from JFonS/fixx_taa_macos | Rémi Verschelde | 2022-06-09 | 1 | -13/+14 |
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| | * | | | | | Workaround MoltenVK error found in TAA implementation | jfons | 2022-06-09 | 1 | -13/+14 |
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| * | | | | | Merge pull request #61659 from KoBeWi/state-of-the-ed | Rémi Verschelde | 2022-06-09 | 1 | -4/+29 |
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| | * | | | | Improve EditorPlugin state documentation | kobewi | 2022-06-03 | 1 | -4/+29 |
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| * | | | | | Merge pull request #61648 from KoBeWi/dependency_editle | Rémi Verschelde | 2022-06-09 | 1 | -1/+1 |
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| | * | | | | | Improve title of DependencyEditorOwners | kobewi | 2022-06-03 | 1 | -1/+1 |
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| * | | | | | | Merge pull request #61813 from smix8/navigationmesh_properties_naming_4.x | Rémi Verschelde | 2022-06-09 | 4 | -59/+108 |
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| | * | | | | | | Remove slash delimiter from NavigationMesh properties | smix8 | 2022-06-09 | 4 | -59/+108 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Remove slash delimiter from NavigationMesh properties. | ||||
| * | | | | | | | Merge pull request #61670 from smix8/navigation_navagent_patharray_use_4.x | Rémi Verschelde | 2022-06-09 | 2 | -4/+6 |
| |\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | Document the correct use of NavigationAgent path functions | ||||
| | * | | | | | | | Document the correct use of NavigationAgent path functions | smix8 | 2022-06-09 | 2 | -4/+6 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Document the correct use of NavigationAgent path functions. | ||||
| * | | | | | | | | Merge pull request #61829 from clayjohn/VULKAN-refprobe-crash | Rémi Verschelde | 2022-06-09 | 2 | -5/+6 |
| |\ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | Assign VIEWPORT_SIZE after validating screen_size to avoid crash when using ReflectionProbe | ||||
| | * | | | | | | | | Assign VIEWPORT_SIZE after validating screen_size to avoid crash when using ↵ | clayjohn | 2022-06-08 | 2 | -5/+6 |
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| * | | | | | | | | | Merge pull request #61830 from XutaxKamay/fix-image-texture | Rémi Verschelde | 2022-06-09 | 1 | -0/+2 |
| |\ \ \ \ \ \ \ \ \ | |/ / / / / / / / |/| | | | | | | | | Fix for regression of an ImageTexture being imported | ||||
| | * | | | | | | | | Fix for ImageTexture imported | Kamay Xutax | 2022-06-09 | 1 | -0/+2 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Someone apparently forgot to return true ... on ImageTexture::_set/_get | ||||
| * | | | | | | | | | Merge pull request #61807 from XutaxKamay/glb-float64-patch | Rémi Verschelde | 2022-06-08 | 1 | -9/+10 |
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| | * | | | | | | | | | Fix (again) loading binary resources with float=64 | xutaxkamay | 2022-06-08 | 1 | -9/+10 |
| | |/ / / / / / / / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | I had an error while importing my GLB file from 32-bit precision floating point, I guess this was forgotten while implementing 64-bit precision floating point. I'm not sure if there's any other left to do though. | ||||
| * | | | | | | | | | Merge pull request #61674 from bruvzg/export_errors_4 | Rémi Verschelde | 2022-06-08 | 15 | -159/+430 |
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| | * | | | | | | | | | Add readable export errors. | bruvzg | 2022-06-08 | 15 | -159/+430 |
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| * | | | | | | | | | | Merge pull request #61815 from Calinou/copyright-taa-fix-typo | Clay John | 2022-06-08 | 1 | -1/+1 |
| |\ \ \ \ \ \ \ \ \ \ | |/ / / / / / / / / |/| | | | | | | | | | Fix typo for TAA resolve shader in `COPYRIGHT.txt` | ||||
| | * | | | | | | | | | Fix typo for TAA resolve shader in `COPYRIGHT.txt` | Hugo Locurcio | 2022-06-08 | 1 | -1/+1 |
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| * | | | | | | | | | Merge pull request #61682 from smix8/navigation_bake_config_precision_4.x | Rémi Verschelde | 2022-06-08 | 1 | -0/+25 |
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