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* disable caching for targets using helper functionsRhody Lugo2017-11-281-2/+1
* use the same cache for all branches for appveyorRhody Lugo2017-11-281-0/+1
* Use BoolVariable for third-party options.Elliott Sales de Andrade2017-09-251-1/+1
* Enable building against system zstd.Elliott Sales de Andrade2017-09-231-19/+2
* Make build scripts Python3 compatibleMatthias Hoelzl2017-08-271-2/+2
* -Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky2017-07-191-3/+3
* BuildSystem: generated files have .gen.extensionPoommetee Ketson2017-06-251-3/+3
* Add zstd compression support.Ferenc Arn2017-06-081-1/+20
* Move other lone thirdparty files to thirdparty/miscRémi Verschelde2017-04-281-1/+1
* Split thirdparty smaz.c out of compressed_translation.cppRémi Verschelde2017-04-281-0/+1
* Move core thirdparty files to thirdparty/{minizip,misc}Rémi Verschelde2017-04-281-3/+42
* Implement single-field property change for multinode editPedro J. Estébanez2017-03-021-0/+1
* -renamed globals.h to global_config.cpp (this seems to have caused a few modi...Juan Linietsky2017-02-211-2/+2
* Move tests again from core to mainRémi Verschelde2017-01-081-1/+0
* Move core engine tests to core/Rémi Verschelde2017-01-081-0/+1
* -Changed most project settings in the engine, so they have major and minor ca...Juan Linietsky2017-01-051-1/+1
* style: Various other PEP8 fixes in Python filesRémi Verschelde2016-11-011-4/+4
* style: Fix PEP8 whitespace issues in Python filesRémi Verschelde2016-11-011-25/+25
* style: Start applying PEP8 to Python files, indentation issuesRémi Verschelde2016-11-011-22/+22
* SCsub: Add python shebang as a hint for syntax highlightingRémi Verschelde2016-10-171-0/+2
* Cosmetic fixes to SCons buildsystemRémi Verschelde2015-11-011-2/+0
* Build System ChangesJuan Linietsky2014-10-071-1/+1
* Small FixesJuan Linietsky2014-09-171-1/+1
* Light Baker!Juan Linietsky2014-06-111-0/+28
* wtfJuan Linietsky2014-02-191-1/+1
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+39