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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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core
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array.cpp
Commit message (
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Author
Age
Files
Lines
*
Duplicate Arrays and Dictionaries when instancing scene in editor
Bojidar Marinov
2018-03-13
1
-4
/
+4
*
Add shuffle() method to Array
poke1024
2018-01-10
1
-0
/
+14
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Made Vector::ptrw explicit for writing, compiler was sometimes using the wron...
Juan Linietsky
2017-11-25
1
-1
/
+1
*
Add bsearch and bsearch_custom to Array
poke1024
2017-11-21
1
-0
/
+43
*
Array::sort, sort_custom and invert now return reference to Array to allow ch...
Marius Guggenmos
2017-10-09
1
-4
/
+7
*
Fixed a bunch of typos, including an error code.
Ross Hadden
2017-09-21
1
-2
/
+2
*
-Fixed changes to default input actions not working, closes #10502
Juan Linietsky
2017-09-06
1
-0
/
+11
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-67
/
+52
*
Style: Cleanups, added headers, renamed files
Rémi Verschelde
2017-01-16
1
-0
/
+1
*
Both Array and Dictionary are always in shared mode (removed copy on write).
Juan Linietsky
2017-01-11
1
-19
/
+3
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
Add Array.front() and Array.back()
Kazuo256
2016-11-18
1
-0
/
+10
*
(Array) pop_front, pop_back return values
Răzvan Cosmin Rădulescu
2016-09-11
1
-5
/
+15
*
Array has(var value) function
Pawel Kowal
2016-07-07
1
-0
/
+4
*
Add 'rfind' function to Array
George Marques
2016-06-10
1
-3
/
+17
*
Add 'from' argument to Array.find()
George Marques
2016-06-10
1
-2
/
+2
*
Added Array.find_last() and Array.count()
J08nY
2016-06-03
1
-0
/
+31
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
add pop_back/pop_front/push_back/push_front to array, to make it according to...
Juan Linietsky
2015-12-12
1
-0
/
+18
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+241