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* Merge pull request #59548 from akien-mga/obj-remove-unused-categoriesRémi Verschelde2022-03-281-5/+0
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| * Object: Remove unused category boilerplateRémi Verschelde2022-03-261-5/+0
* | Add GDExtension support to Scriptreduz2022-03-271-0/+16
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* Add static method support to ClassDBreduz2022-03-221-2/+2
* Convert uses of `DirAccess *` to `DirAccessRef` to prevent memleaksRémi Verschelde2022-03-111-24/+10
* Merge pull request #57930 from piiertho/bugfix/add-none-flag-to-resource-saverRémi Verschelde2022-03-071-2/+3
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| * Fix ResourceSaver::save method exposition flag parameterPierre-Thomas Meisels2022-03-071-2/+3
* | Style: Cleanup single-line blocks, semicolons, dead codeRémi Verschelde2022-02-161-1/+1
* | Add an `OS.get_processor_name()` methodHugo Locurcio2022-02-151-0/+5
* | Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker2022-02-121-1/+0
* | [Debugger] New extensible EngineProfiler class.Fabio Alessandrelli2022-02-061-55/+10
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* Delete orphaned property default for exit_code which is not exposed any more.strank2022-01-191-1/+0
* Merge pull request #56012 from bruvzg/wt🤎4Rémi Verschelde2022-01-171-6/+6
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| * [Windows] Improve console handling and execute/create_process.bruvzg2021-12-181-6/+6
* | Use List Initializations for Vectors.Anilforextra2022-01-121-8/+2
* | Fix missing arg name in bindings for GDExtension APIRémi Verschelde2022-01-071-2/+2
* | Fix method validation in Threadkobewi2022-01-041-1/+1
* | Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* | Fix various typosluz paz2022-01-021-1/+1
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* Improve Directory content navigationTomasz Chabora2021-12-101-7/+54
* Replace String comparisons with "", String() to is_empty()Nathan Franke2021-12-091-4/+4
* Add an `OS.crash()` method for testing system crash handlerHugo Locurcio2021-12-031-0/+5
* Expose Thread::get_main_id in core bindingsBrian Semrau2021-11-121-0/+5
* Use "enum class" for input enumsAaron Franke2021-11-121-4/+4
* [macOS] Add `create_instance` function to spawn editor copies.bruvzg2021-11-011-0/+14
* Use OpenGL 3.3 core profile instead of compatibility profileClay John2021-10-311-1/+1
* Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3Hugo Locurcio2021-10-301-1/+1
* Added better descriptive error messages for file operations in core_bind.cppunknown2021-10-181-33/+33
* [core_bind] Add `is_alive` to Thread. Replace `is_active` with `is_started`.Brian Semrau2021-10-061-7/+15
* Merge pull request #53059 from timothyqiu/thread-objRémi Verschelde2021-10-021-4/+12
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| * Fix crash when creating threadHaoyu Qiu2021-09-291-4/+12
* | Use range iterators for `Map`Lightning_A2021-09-301-4/+4
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* Merge pull request #53053 from LATRio/callable_in_thread_startRémi Verschelde2021-09-281-32/+11
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| * Use Callable in Thread::startLATRio2021-09-251-32/+11
* | Fix inversed check inside register_singletonHennadii Chernyshchyk2021-09-281-1/+1
* | Remove `Engine.editor_hint` in favor of `Engine.is_editor_hint()`Hugo Locurcio2021-09-201-2/+0
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* Implement `OS::get_locale_language()` helper methodRémi Verschelde2021-09-161-0/+5
* Expose enum related methods in ClassDBHaoyu Qiu2021-09-111-0/+41
* Rename String::is_rel_path to String::is_relative_pathWilson E. Alvarez2021-08-291-6/+6
* Add ability to register singletons from engine APIreduz2021-08-251-2/+33
* Merge pull request #51627 from mhilbrunner/todo-for-neikeqRémi Verschelde2021-08-181-707/+715
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| * Namespaces instead of underscore prefix for bindsMax Hilbrunner2021-08-171-707/+715
* | Merge pull request #51793 from KoBeWi/direnamRémi Verschelde2021-08-171-2/+4
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| * Fix renaming directorieskobewi2021-08-171-2/+4
* | Add partial support for Android scoped storage.ne0fhyk2021-08-161-8/+3
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* Rename `iterations_per_second` to `physics_ticks_per_second`Hugo Locurcio2021-08-111-7/+7
* Use doubles for time in many other placesAaron Franke2021-08-091-7/+7
* [Core] Expose ResourceLoader.get_resource_uid.Fabio Alessandrelli2021-08-091-0/+5
* Fix logic to allow default null thread argumentPedro J. Estébanez2021-08-081-1/+1
* OS: Fix used resource debug printsRémi Verschelde2021-08-061-4/+32