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Redot Engine – Multi-platform 2D and 3D game engine
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core
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dvector.h
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Age
Files
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Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
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Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
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+2
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Style: Apply new clang-format 5.0 style to all files
Rémi Verschelde
2017-12-07
1
-1
/
+1
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
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Merge pull request #8943 from RandomShaper/fix-error-handling
Rémi Verschelde
2017-07-05
1
-13
/
+4
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Implement well-defined handling of unrecoverable errors
Pedro J. Estébanez
2017-07-05
1
-13
/
+4
*
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Fixed memory leaks
Marc Gilleron
2017-06-16
1
-1
/
+7
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/
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-200
/
+167
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added join to PoolStringArray
AlexHolly
2017-03-01
1
-0
/
+11
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Lot of work in new importer, importing textures now works.
Juan Linietsky
2017-02-01
1
-1
/
+1
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-Fix bugs related to PoolVector crashes
Juan Linietsky
2017-01-08
1
-5
/
+33
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Memory pool vectors (DVector) have been enormously simplified in code, and re...
Juan Linietsky
2017-01-07
1
-156
/
+324
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Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
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Added slicing operation to DVector via DVector.subarray(int start,int end) me...
Gau o fthe Veldt
2016-07-23
1
-0
/
+28
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Adds the invert() method to DVector.
kjohnson0451
2016-05-16
1
-0
/
+13
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remove trailing whitespace
Hubert Jarosz
2016-03-09
1
-99
/
+99
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Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
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New Navigation & Pathfinding support for 2D
Juan Linietsky
2015-02-14
1
-0
/
+17
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GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+412