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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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core
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engine.cpp
Commit message (
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Author
Age
Files
Lines
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Rename the version's "revision" to "build"
Rémi Verschelde
2017-11-20
1
-2
/
+2
*
Pass engine name and version parts as proper strings
Rémi Verschelde
2017-11-20
1
-3
/
+3
*
Fail when attempting to retrieve a non-existent singleton
Leon Krause
2017-11-14
1
-5
/
+4
*
Move singleton management from ProjectSettings to Engine
Leon Krause
2017-11-14
1
-0
/
+26
*
Renamed fixed_process to physics_process
AndreaCatania
2017-09-30
1
-2
/
+2
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Adds editor_hint to Engine class
Ignacio Etcheverry
2017-08-19
1
-0
/
+1
*
Lots of work on Audio & Physics engine:
Juan Linietsky
2017-07-15
1
-0
/
+2
*
Include Git hash in the engine
Poommetee Ketson
2017-07-11
1
-0
/
+4
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-23
/
+21
*
Style: Cleanups, added headers, renamed files
Rémi Verschelde
2017-01-16
1
-0
/
+1
*
Replace Engine version API by preexisting OS one
Rémi Verschelde
2017-01-13
1
-30
/
+46
*
Created new Engine singleton, and moved engine related OS functions to it.
Juan Linietsky
2017-01-13
1
-0
/
+102