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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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core
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input_map.h
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Author
Age
Files
Lines
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Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-20
1
-10
/
+8
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-18
/
+17
*
Keyboard Input modifiers do not block actions.
Fabio Alessandrelli
2017-01-25
1
-1
/
+1
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-1
/
+1
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
Fix Keyboard Input Hangs when using modifiers
Fabio Alessandrelli
2016-10-19
1
-1
/
+1
*
Fix input action pressed state not changing for quick joystick movements.
Andreas Haas
2016-09-15
1
-1
/
+0
*
-Modified Input and added is_action_just_pressed() as well as is_action_just_...
Juan Linietsky
2016-09-01
1
-3
/
+5
*
Make Input Actions config not affect the editor
Juan Linietsky
2016-06-05
1
-0
/
+1
*
Added InputMap.get_actions()
J08nY
2016-06-04
1
-0
/
+2
*
proper joy axis support as actions, can be configured and inquired, fixes #2317
Juan Linietsky
2016-01-02
1
-0
/
+1
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
-Rename unexisting by nonexistant, closes #1940
Juan Linietsky
2015-05-18
1
-0
/
+2
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
added bindings for InputMap
Dana Olson
2014-04-23
1
-0
/
+3
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+73