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Redot Engine – Multi-platform 2D and 3D game engine
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file_access_compressed.cpp
Commit message (
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Author
Age
Files
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*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Made Vector::ptrw explicit for writing, compiler was sometimes using the wron...
Juan Linietsky
2017-11-25
1
-12
/
+12
*
Extract logging logic
Ruslan Mustakov
2017-09-25
1
-0
/
+7
*
Rename pos to position in user facing methods and variables
letheed
2017-09-20
1
-2
/
+2
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Removed unnecessary assignments
Wilson E. Alvarez
2017-08-21
1
-1
/
+0
*
Add closest_power_of_2 func and implement mix_rate/latency on OS X
Marcelo Fernandez
2017-08-17
1
-10
/
+10
*
Add zstd compression support.
Ferenc Arn
2017-06-08
1
-1
/
+1
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-175
/
+145
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
-improved physics ccd
Juan Linietsky
2014-02-19
1
-393
/
+393
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+421