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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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core
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io
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image_loader.h
Commit message (
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Spartan322
2024-10-13
1
-0
/
+2
*
Add 'override' mark to ResourceFormat class
ppphp
2024-03-25
1
-4
/
+4
*
Add const lvalue ref to core/* container parameters
Muller-Castro
2024-02-14
1
-1
/
+1
*
Cleanup unused engine code v2
kobewi
2023-01-19
1
-2
/
+0
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
[Core] Make ImageFormatLoader extensible.
Fabio Alessandrelli
2022-09-20
1
-12
/
+39
*
Allow images to be imported "for editor use" and respect editor settings
Yuri Sizov
2022-09-07
1
-0
/
+1
*
Make `ImageLoader` take bit field flags
Yuri Sizov
2022-08-23
1
-2
/
+7
*
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
2022-05-03
1
-1
/
+1
*
Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-04-11
1
-2
/
+2
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-06-11
1
-1
/
+1
*
Improve resource load cache
reduz
2021-02-11
1
-1
/
+1
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-3
/
+3
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-1
/
+0
*
Exposed RenderingDevice to script API
Juan Linietsky
2020-04-20
1
-1
/
+1
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-2
/
+2
*
Style: Harmonize header guards to style guide [Core]
Rémi Verschelde
2020-03-25
1
-1
/
+1
*
Removed interactive loader, added proper thread loading.
Juan Linietsky
2020-02-28
1
-1
/
+1
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Remove redundant author doc comments
IAmActuallyCthulhu
2019-08-12
1
-4
/
+0
*
Remove old doc comments in image_loader header
IAmActuallyCthulhu
2019-08-10
1
-12
/
+0
*
Unexpose subclasses of ResourceFormatLoader and -Saver
Rémi Verschelde
2019-06-18
1
-1
/
+0
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Added basic support for custom resource savers and loaders
Marc Gilleron
2018-12-15
1
-0
/
+1
*
Improved support for custom image loaders
Fabian
2018-11-23
1
-6
/
+7
*
Increase number of image loaders (why was it this low..), fixes #19037
Juan Linietsky
2018-11-18
1
-1
/
+1
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-5
/
+5
*
It is now possible to import images as a separate resource, closes #5738 and ...
Juan Linietsky
2018-07-29
1
-1
/
+12
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Added support for SVG
Daniel J. Ramirez
2017-08-20
1
-2
/
+2
*
Several fixes related to PBR and Environment
Juan Linietsky
2017-05-30
1
-2
/
+2
*
Removal of Image from Variant, converted to a Resource.
Juan Linietsky
2017-05-17
1
-2
/
+2
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-18
/
+11
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
remove trailing whitespace
Hubert Jarosz
2016-03-09
1
-7
/
+7
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+91