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Redot Engine – Multi-platform 2D and 3D game engine
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ip.cpp
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...
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-7
/
+7
*
Merge pull request #7271 from Faless/ipv6_cleanup
Rémi Verschelde
2017-01-02
1
-16
/
+26
|
\
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*
Separate hostname resolve cache based on ip_type
Fabio Alessandrelli
2016-12-09
1
-11
/
+15
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*
IP_Address now handle IPv4 and IPv6 transparently
Fabio Alessandrelli
2016-12-09
1
-3
/
+6
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*
Migrate int.IP_TYPE_ constants to IP.TYPE_
Fabio Alessandrelli
2016-12-09
1
-7
/
+10
*
|
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
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/
*
Set proper ip_type default for listen() and resolve_hostname()
Fabio Alessandrelli
2016-10-30
1
-2
/
+2
*
added windows support for ipv6, cleaned up unix code
Ariel Manzur
2016-10-20
1
-2
/
+13
*
adding ipv6
Ariel Manzur
2016-10-18
1
-11
/
+11
*
remove trailing whitespace
Hubert Jarosz
2016-03-09
1
-1
/
+1
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
-fix resolver erase query to avoid running out of slots, fixes #1621
Juan Linietsky
2015-04-07
1
-1
/
+1
*
Small batch of fixes
Juan Linietsky
2014-12-15
1
-1
/
+1
*
Making Godot Easier to Use..
Juan Linietsky
2014-05-24
1
-0
/
+13
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+270
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