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path: root/core/io/packet_peer.cpp
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* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Moved member variables to initializer listWilson E. Alvarez2018-12-111-4/+3
* Make core/ includes absolute, remove subfolders from include pathRémi Verschelde2018-09-121-2/+3
* Reduce unnecessary COW on Vector by make writing explicitHein-Pieter van Braam2018-07-261-4/+4
* Merge pull request #15305 from poke1024/checks-peerJuan Linietsky2018-05-081-0/+2
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| * Checks on input_buffer in PacketPeerStreamBernhard Liebl2018-01-031-0/+2
* | fix set_stream_peer binding in PacketPeerPaul Joannon2018-01-121-1/+1
* | Bind many more properties to scriptsBojidar Marinov2018-01-121-0/+12
* | Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
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* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Remove "const" from PacketPeer get_packet/get_varFabio Alessandrelli2017-12-151-5/+5
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* -Properly check limits to objects sent (regarding to size), fixes #9034Juan Linietsky2017-08-181-2/+14
* Add closest_power_of_2 func and implement mix_rate/latency on OS XMarcelo Fernandez2017-08-171-2/+2
* Ability to save objects to binary formatJuan Linietsky2017-08-141-1/+15
* Removes type information from method bindsIgnacio Etcheverry2017-08-101-5/+5
* Set some reasonable limits for sending information to the debugger, closes #5848Juan Linietsky2017-08-081-11/+19
* Style: Apply clang-format on all filesRémi Verschelde2017-07-301-1/+1
* -Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky2017-07-191-1/+1
* -Reorganized all properties of project settings (Sorry, Again).Juan Linietsky2017-07-171-1/+1
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-78/+63
* -renamed globals.h to global_config.cpp (this seems to have caused a few modi...Juan Linietsky2017-02-211-1/+1
* Rename the _MD macro to D_METHODHein-Pieter van Braam2017-02-131-7/+7
* Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky2017-01-071-7/+7
* -Changed most project settings in the engine, so they have major and minor ca...Juan Linietsky2017-01-051-1/+2
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-7/+7
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* Fixed PacketPeer.get_var() return type in docsJ08nY2016-06-161-1/+1
* remove trailing whitespaceHubert Jarosz2016-03-091-3/+3
* -remved p_peer is null error messages, fixes #1150reduz2016-01-241-1/+1
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* replaced :var by :Variant in documentation, fixes #2897Juan Linietsky2015-12-141-1/+1
* -fixes to ring buffer (fixes network error)Juan Linietsky2015-10-211-2/+1
* Fixed get_packet/put_packet bindings in PacketPeer.James McLean2015-06-081-2/+2
* new file dialog!Juan Linietsky2015-06-061-1/+20
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* 3D Import Import & UDPJuan Linietsky2014-11-121-1/+1
* FIX: forgotten bind to get_available_packet_count to be able to call get_var ...voidplayer2014-06-021-0/+1
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+255