| Commit message (Expand) | Author | Age | Files | Lines |
* | Update copyright statements to 2019 | Rémi Verschelde | 2019-01-01 | 1 | -2/+2 |
* | Added basic support for custom resource savers and loaders | Marc Gilleron | 2018-12-15 | 1 | -4/+192 |
* | Moved folding outside the resource files, now saved outside the project. | Juan Linietsky | 2018-10-29 | 1 | -0/+10 |
* | Fixes to baker, restored xatlas and fixed bake options. | Juan Linietsky | 2018-10-05 | 1 | -0/+2 |
* | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde | 2018-09-12 | 1 | -8/+10 |
* | Change ResourceLoader::load to make it more thread safe. | Juan Linietsky | 2018-09-02 | 1 | -5/+25 |
* | Add print_verbose to print to stdout only in verbose mode | Rémi Verschelde | 2018-08-24 | 1 | -13/+4 |
* | Fix ResourceLoader::exists() false negative and readd deprecated has() | Rémi Verschelde | 2018-08-12 | 1 | -1/+2 |
* | Added function ResourceLoader.exists(), to check if a resource exists. Closes... | Juan Linietsky | 2018-08-10 | 1 | -0/+33 |
* | Revert "added get_creation_time function for gdscript" | Juan Linietsky | 2018-08-10 | 1 | -1/+0 |
* | Merge pull request #18914 from notwarp/master | Juan Linietsky | 2018-08-10 | 1 | -0/+1 |
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| * | added get_creation_time function for gdscript | Daniele Giuliani | 2018-05-16 | 1 | -0/+1 |
* | | Reduce unnecessary COW on Vector by make writing explicit | Hein-Pieter van Braam | 2018-07-26 | 1 | -1/+1 |
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* | Dont print error when loading resource from cache | Ruslan Mustakov | 2018-01-11 | 1 | -1/+2 |
* | Add missing copyright headers and fix formatting | Rémi Verschelde | 2018-01-05 | 1 | -0/+1 |
* | Update copyright statements to 2018 | Rémi Verschelde | 2018-01-01 | 1 | -2/+2 |
* | Use a different strategy for path remaps, try loading from a remap file instead. | Juan Linietsky | 2017-12-18 | 1 | -0/+44 |
* | GDScript files are converted to binary on export now. | Juan Linietsky | 2017-12-14 | 1 | -20/+48 |
* | Added the set/get_setting function in Editor/Project settings. Renamed has() ... | Juan Linietsky | 2017-10-05 | 1 | -1/+1 |
* | Fix import order, so scenes are imported after textures. | Juan Linietsky | 2017-09-20 | 1 | -0/+25 |
* | Fix issues regarding reload of resources in imported scenes. Closes #10017 | Juan Linietsky | 2017-08-31 | 1 | -35/+47 |
* | Fix constant reimport on broken files, closes #9930 | Juan Linietsky | 2017-08-29 | 1 | -0/+25 |
* | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 1 | -1/+1 |
* | Removes type information from method binds | Ignacio Etcheverry | 2017-08-10 | 1 | -1/+1 |
* | Fix various property not found errors | Poommetee Ketson | 2017-07-26 | 1 | -0/+3 |
* | Add object type hint for docs | Poommetee Ketson | 2017-07-23 | 1 | -2/+2 |
* | -Renamed GlobalConfig to ProjectSettings, makes more sense. | Juan Linietsky | 2017-07-19 | 1 | -7/+7 |
* | Reworked translation system | Juan Linietsky | 2017-06-28 | 1 | -24/+135 |
* | Fix property warnings and hide some debug prints | Rémi Verschelde | 2017-04-23 | 1 | -1/+1 |
* | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
* | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -114/+84 |
* | -renamed globals.h to global_config.cpp (this seems to have caused a few modi... | Juan Linietsky | 2017-02-21 | 1 | -1/+1 |
* | Many fixes to make exported scenes work better, still buggy. | Juan Linietsky | 2017-02-15 | 1 | -2/+6 |
* | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam | 2017-02-13 | 1 | -5/+5 |
* | Removed import/export system, will start new one from scratch. | Juan Linietsky | 2017-01-25 | 1 | -122/+23 |
* | Style: Fix whole-line commented code | Rémi Verschelde | 2017-01-14 | 1 | -4/+8 |
* | rename String.extension() -> String.get_extension() / String.basename() -> St... | Juan Linietsky | 2017-01-14 | 1 | -7/+7 |
* | -Changed most project settings in the engine, so they have major and minor ca... | Juan Linietsky | 2017-01-05 | 1 | -7/+7 |
* | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky | 2017-01-02 | 1 | -7/+7 |
* | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
* | put text formats for resources and scenes as priority | Juan Linietsky | 2016-07-19 | 1 | -2/+10 |
* | Remove unused variables (fourth pass) + dead code | Rémi Verschelde | 2016-07-08 | 1 | -1/+0 |
* | fixed interactive_loader() not returning a cached scene | TheoXD | 2016-05-30 | 1 | -1/+5 |
* | Changed import workflow | Juan Linietsky | 2016-05-27 | 1 | -0/+1 |
* | remove trailing whitespace | Hubert Jarosz | 2016-03-09 | 1 | -7/+7 |
* | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
* | ran cppcheck, found unused variables | firefly2442 | 2015-09-16 | 1 | -2/+0 |
* | **WARNING BEFORE PULLING** | Juan Linietsky | 2015-08-23 | 1 | -11/+54 |
* | -fixed many memory initialization issues | Juan Linietsky | 2015-06-06 | 1 | -0/+1 |
* | -vec3 uniforms should now work, fixes #1773 | Juan Linietsky | 2015-05-04 | 1 | -8/+36 |