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Redot Engine – Multi-platform 2D and 3D game engine
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core
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math
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delaunay_2d.h
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Age
Files
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*
[Core] Codestyle improvements to math types
A Thousand Ships
2024-03-04
1
-1
/
+1
*
Consider all triangles for retention in Delaunay Triangulation
Matthew Jensen
2023-06-17
1
-1
/
+1
*
Optimize 2D Delaunay and make it more readable
VolTer
2023-04-09
1
-67
/
+60
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Core: Move Vector2i to its own `vector2i.h` header
Rémi Verschelde
2022-02-04
1
-0
/
+1
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Rename `remove()` to `remove_at()` when removing by index
Lightning_A
2021-11-23
1
-2
/
+2
*
Add Get Center Method for Rect2/Rect2i and AABB.
Anilforextra
2021-09-21
1
-1
/
+1
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-4
/
+0
*
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-05-14
1
-7
/
+4
*
thirdparty: Cleanup after #38386, document provenance and copyright
Rémi Verschelde
2020-05-11
1
-0
/
+173