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* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Style: Apply new clang-format 5.0 style to all filesRémi Verschelde2017-12-071-2/+1
* Style: Apply clang-format again on all filesRémi Verschelde2017-12-071-1/+1
* Rename Rect3 to AABB.Ferenc Arn2017-11-171-2/+2
* Fix use of unitialized variablesHein-Pieter van Braam2017-09-021-1/+1
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Refactor 'treshold' to 'threshold'Poommetee Ketson2017-07-081-4/+4
* renamed all Rect3.pos to Rect3.positionalexholly2017-06-091-14/+14
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* Fix typos in source code using codespellRémi Verschelde2017-03-241-1/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-238/+188
* Overloaded basic math funcs (double and float variants). Use real_t rather th...Ferenc Arn2017-01-161-28/+28
* Type renames:Juan Linietsky2017-01-111-1/+1
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* Small Issues & MaintenanceJuan Linietsky2014-08-011-0/+96
* Light Baker!Juan Linietsky2014-06-111-1/+1
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+359