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path: root/core/math/triangle_mesh.h
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* Cleanup unused engine code v2kobewi2023-01-191-2/+0
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Add surface indices to TriangleMeshreduz2022-06-221-3/+4
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Clean convex hull decomposition codePouleyKetchoupp2021-09-141-2/+4
* Rename Reference to RefCountedPedro J. Estébanez2021-06-111-3/+3
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Reorganized core/ directory, it was too fatty alreadyreduz2020-11-071-1/+1
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-9/+0
* Fixed false positives in the culling system.Kiri Jolly2020-04-291-2/+2
* PoolVector is gone, replaced by VectorJuan Linietsky2020-02-181-8/+8
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Some code changed with Clang-Tidyqarmin2019-06-261-1/+1
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Make core/ includes absolute, remove subfolders from include pathRémi Verschelde2018-09-121-2/+3
* Polished 3D selectionJFonS2018-06-131-0/+2
* Added functions to get trimesh infoAndrea Catania2018-06-071-0/+4
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Rename Rect3 to AABB.Ferenc Arn2017-11-171-2/+2
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-12/+10
* Type renames:Juan Linietsky2017-01-111-2/+2
* Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky2017-01-071-5/+5
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-1/+1
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* Updated copyright year in all headersJuan Linietsky2015-04-181-72/+72
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+99