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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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core
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math
/
vector3i.h
Commit message (
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Author
Age
Files
Lines
*
Minor fixes to Vector4
Aaron Franke
2022-09-04
1
-1
/
+1
*
Protection for array operator for Vector2 / 3 in DEV builds
lawnjelly
2022-03-07
1
-0
/
+3
*
Core: Use forward declares for Vector3/Vector3i
Rémi Verschelde
2022-02-19
1
-2
/
+4
*
Fix integer vector mul/div operators and bindings.
reduz
2022-02-06
1
-4
/
+6
*
Add nodiscard to core math classes to catch c++ errors.
lawnjelly
2022-01-20
1
-1
/
+1
*
Add length and length_squared to Vector2i/3i
Aaron Franke
2022-01-06
1
-0
/
+12
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Expose max_axis_index and max_axis_index for Vector2(i)
Aaron Franke
2021-12-02
1
-2
/
+2
*
Rename built-in `SGN()` macro to `SIGN()`
Hugo Locurcio
2021-11-16
1
-1
/
+1
*
Add constant to vector function parameters that don't actually modify their i...
Ricard Rovira Cubeles
2021-08-15
1
-19
/
+31
*
Allow clamping vectors and colors
Aaron Franke
2021-06-03
1
-0
/
+1
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-1
/
+1
*
Refactored Variant Operators.
reduz
2020-11-06
1
-0
/
+26
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-8
/
+12
*
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
1
-0
/
+2
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-26
/
+0
*
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-05-14
1
-2
/
+2
*
Vulkan: Move thirdparty code out of drivers, style fixes
Rémi Verschelde
2020-02-11
1
-2
/
+2
*
Fix code formatting issues and VS compilation
Rémi Verschelde
2020-02-11
1
-0
/
+30
*
Several fixes to GIProbes
Juan Linietsky
2020-02-11
1
-1
/
+1
*
GIProbes working.
Juan Linietsky
2020-02-11
1
-0
/
+242