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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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core
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oa_hash_map.h
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Age
Files
Lines
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Implement backward shift deletion for OAHashMap
Shiqing
2019-09-21
1
-29
/
+18
*
allow to reserve space in OAHashMap explicitly and also in AStar.
Robin Hübner
2019-08-27
1
-9
/
+25
*
astar performance improvements, use oahashmap
Robin Hübner
2019-08-21
1
-5
/
+29
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Fix bug with OAHashMap corruption on insertion
Florian Jung
2018-10-11
1
-2
/
+2
*
Fix warnings for comparison between signed and unsigned integers [-Wsign-comp...
Rémi Verschelde
2018-09-27
1
-2
/
+2
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-4
/
+4
*
Fix bug leading to crashes in CSG due to bug in OAHashMap, closes #20403
Juan Linietsky
2018-08-24
1
-1
/
+1
*
updated OAHashMap to use robinhood hashing
karroffel
2018-05-03
1
-442
/
+175
*
Fix typos in code and docs with codespell
Rémi Verschelde
2018-01-18
1
-1
/
+1
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
added OAHashMap type
Karroffel
2017-09-19
1
-0
/
+593