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* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Improve the scene tree signals/groups tooltipHugo Locurcio2019-08-171-1/+1
* Hopefully fix the random crashes with threadssantouits2019-07-301-1/+6
* Inspector: Fix PROPERTY_HINT_SPRITE_FRAME not behaving as RANGERémi Verschelde2019-07-251-2/+4
* MultiNodeEdit now only shows properties with the exact same PropertyInfo dataLikeLakers22019-07-051-0/+9
* Add default values to the editor help, docs, and generated RSTBojidar Marinov2019-06-271-0/+1
* Merge pull request #27886 from LeonardMeagher2/obj_to_stringRémi Verschelde2019-05-201-0/+1
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| * Allow overriding how scripted objects are converted to stringsLeonard Meagher2019-05-031-0/+1
* | Change "ID" to lowercase "id"Aaron Franke2019-05-091-3/+3
* | Undo support for locking and grouping for both 2D and 3DSintinium2019-04-261-0/+1
* | Added ability for multiple images to be imported as an atlasJuan Linietsky2019-04-191-0/+1
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* Implement a cleaner (and better) way to save imagedata from ImageTexture, fix...Juan Linietsky2019-02-211-0/+1
* Use script instance binding for objects constructed from C#Ignacio Etcheverry2019-02-091-0/+1
* Mono: Lifetime fixes for CSharpInstance and instance binding dataIgnacio Etcheverry2019-02-031-0/+1
* Added a flag to specify an exported node path must be supplied from scene roo...Juan Linietsky2019-01-141-0/+1
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* -Make sure monitorable cant be flipped while flushing queries, fixes #17330Juan Linietsky2018-11-161-0/+1
* -Moved EditorDefaultValue to ClassDB, made it coreJuan Linietsky2018-11-081-6/+3
* Moved folding outside the resource files, now saved outside the project.Juan Linietsky2018-10-291-0/+3
* Fix mismatched class/struct definition warnings [-Wmismatched-tags]Rémi Verschelde2018-10-011-1/+1
* Fix unnecessary parentheses warnings with GCC 8 [-Wparentheses]Rémi Verschelde2018-09-301-8/+8
* -Lightmap and lightmap capture support for GLES2Juan Linietsky2018-09-281-0/+1
* Fix warnings about wrong member initialization order [-Wreorder]Rémi Verschelde2018-09-281-2/+2
* Make core/ includes absolute, remove subfolders from include pathRémi Verschelde2018-09-121-8/+8
* Merge pull request #16927 from neikeq/rework-refcount-notifyJuan Linietsky2018-08-251-2/+4
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| * Notify instance binding data api of refcount increment/decrementIgnacio Etcheverry2018-08-231-2/+4
* | Crash fixes for material and animtreeJuan Linietsky2018-08-201-0/+2
* | Massive rewrite to AnimationTree. Many APIs changed in order to:Juan Linietsky2018-08-201-1/+4
* | Add PROPERTY_HINT_PLACEHOLDER_TEXT for String propertiesRémi Verschelde2018-08-201-0/+1
* | -Fixes to how hashing happened, now StringName and NodePath use default hashe...Juan Linietsky2018-07-021-1/+2
* | Changes to how node paths are selected from property, allowing setting a hint.Juan Linietsky2018-06-271-0/+1
* | -New inspector.Juan Linietsky2018-05-151-1/+1
* | Add is_instance_valid() method to GDScript, ending more than a decade of pain.Juan Linietsky2018-05-071-5/+0
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* Make sure PropertyHint matches in the VisualScript editor.K. S. Ernest (iFire) Lee2018-01-151-0/+1
* Bind many more properties to scriptsBojidar Marinov2018-01-121-1/+1
* Fixed crash on duplicate GIProbe bakingAndreaCatania2018-01-111-0/+1
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Style: Apply new clang-format 5.0 style to all filesRémi Verschelde2017-12-071-19/+19
* Created internal usage flag to remove non editor properties from doc, closes ...Juan Linietsky2017-12-061-2/+3
* Allow for getting/setting indexed properties of objects using get/set_indexedBojidar Marinov2017-11-211-0/+5
* Fixed a bunch of typos, including an error code.Ross Hadden2017-09-211-3/+3
* Moved class_name and return_val to initializer listWilson E. Alvarez2017-09-141-2/+3
* Remove NULL check from Object::cast_to()Hein-Pieter van Braam2017-09-041-12/+0
* DocData and type hints fixesIgnacio Etcheverry2017-08-291-0/+6
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* MethodBind: Adds operator== to compare by idIgnacio Etcheverry2017-08-261-0/+1
* Fix refactored Object::cast_to in NO_SAFE_CAST branchHenrik Andersson2017-08-261-3/+3
* Convert Object::cast_to() to the static versionHein-Pieter van Braam2017-08-241-40/+0
* Add a static version of Object::cast_to()Hein-Pieter van Braam2017-08-241-0/+40