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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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core
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input_event.cpp
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Author
Age
Files
Lines
*
doc: Sync classref with current source
Rémi Verschelde
2019-11-08
1
-1
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+1
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Merge pull request #33052 from KoBeWi/naughty_sliders
Rémi Verschelde
2019-11-08
1
-3
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+3
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Fix analog input in sliders
Tomasz Chabora
2019-11-07
1
-3
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+3
*
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[macOS, Windows, X11] Add graphic tablet pen pressure and tilt support to Inp...
bruvzg
2019-10-30
1
-0
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+34
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Don't transform global position of mouse input
Tomasz Chabora
2019-09-03
1
-2
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+2
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Some code changed with Clang-Tidy
qarmin
2019-06-26
1
-4
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+4
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Add configurable strength value to InputEventAction
Gilles Roudiere
2019-06-02
1
-0
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+13
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Fix NaN with get_action_strength
Gilles Roudière
2019-05-15
1
-2
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+11
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Fix fake null-motion mouse event flood
Pedro J. Estébanez
2019-03-09
1
-0
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+3
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Add support for event accumlation (off by default, on for editor), fixes #26536
Juan Linietsky
2019-03-03
1
-0
/
+40
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Make Button shortcuts triggerable by gamepads
Hugo Locurcio
2019-02-16
1
-3
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+11
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Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
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+2
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Merge pull request #21954 from isaacremnant/fix_inputs
Rémi Verschelde
2018-09-14
1
-0
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+16
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Fix is_action_pressed for InputEventAction.
isaacremnant
2018-09-10
1
-0
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+16
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Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-2
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+2
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/
*
Merge pull request #20511 from maksloboda/InputEventActionFix
Rémi Verschelde
2018-07-28
1
-0
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+8
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Fixed shortcuts not working with InputEventActions
Max
2018-07-27
1
-0
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+8
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Added a new MIDIDriver class
Marcelo Fernandez
2018-07-21
1
-0
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+119
*
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Added support for extra mouse buttons.
unknown
2018-07-09
1
-0
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+12
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Fixing input strength and the impossibility to erase action events
groud
2018-04-25
1
-3
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+5
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Fixes left/up axis not mappable as actions
Gilles Roudiere
2018-04-18
1
-2
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+2
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Allow actions to provide an analog value
Gilles Roudiere
2018-04-16
1
-19
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+64
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(Magnify|Pan)Gesture: implement as_text
Poommetee Ketson
2018-02-24
1
-0
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+10
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
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+2
*
Removed the InputEvent ID field, which was unused and can cause bugs.
Juan Linietsky
2017-12-26
1
-18
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+0
*
Core: Bind InputEventGesture events.
Andreas Haas
2017-11-24
1
-0
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+24
*
Merge pull request #11933 from cxong/master
Juan Linietsky
2017-11-21
1
-4
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+4
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Use "Command" instead of "Meta" for macOS (#1619)
Cong
2017-10-08
1
-4
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+4
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Native pan and zoom for macOS
Bernhard Liebl
2017-11-21
1
-8
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+82
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Fix InputEventJoypadMotion::action_match for 0 axis values.
Patrick Yates
2017-10-21
1
-1
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+1
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Rename pos to position in user facing methods and variables
letheed
2017-09-20
1
-1
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+1
*
Dead code tells no tales
Rémi Verschelde
2017-08-27
1
-22
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+1
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
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+1
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Show proper string with InputEvent.as_text()
volzhs
2017-08-25
1
-0
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+77
*
InputEventJoypadMotion: Add missing is_pressed() method.
Andreas Haas
2017-08-12
1
-0
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+5
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Removes type information from method binds
Ignacio Etcheverry
2017-08-10
1
-3
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+3
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-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-07-19
1
-1
/
+1
*
Make the InputEvent device property get saved
Bojidar Marinov
2017-06-24
1
-0
/
+2
*
Fix shortcuts, make them visible again and work.
Juan Linietsky
2017-06-22
1
-0
/
+39
*
Merge pull request #9002 from Hinsbart/key_action_match
Rémi Verschelde
2017-06-08
1
-1
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+4
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InputEvent: Restore old behaviour for matching key events to actions.
Andreas Haas
2017-05-30
1
-1
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+4
*
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InputEvent: Renamed "pos" property to "position"
Andreas Haas
2017-06-03
1
-30
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+30
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*
Fix InputEvent actions.
Andreas Haas
2017-05-27
1
-2
/
+2
*
Fix virtual methods in InputEventKey.
Andreas Haas
2017-05-25
1
-1
/
+1
*
Fix 2D-editor mouse wheel zoom (x11).
Martin Capitanio
2017-05-24
1
-1
/
+1
*
-Fix the "set_val" call deferred, it was the only one.. closes #8742
Juan Linietsky
2017-05-23
1
-1
/
+1
*
fixed crash on code that checks InputEvent
Juan Linietsky
2017-05-23
1
-1
/
+1
*
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-20
1
-231
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+750
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
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