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Redot Engine – Multi-platform 2D and 3D game engine
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core
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input_event.h
Commit message (
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Author
Age
Files
Lines
*
Added a new MIDIDriver class
Marcelo Fernandez
2018-07-21
1
-0
/
+56
*
Added support for extra mouse buttons.
unknown
2018-07-09
1
-1
/
+4
*
Allow actions to provide an analog value
Gilles Roudiere
2018-04-16
1
-8
/
+14
*
(Magnify|Pan)Gesture: implement as_text
Poommetee Ketson
2018-02-24
1
-0
/
+2
*
- Improves portability in joystick buttons enum
Ariel Manzur
2018-01-24
1
-2
/
+2
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Removed the InputEvent ID field, which was unused and can cause bugs.
Juan Linietsky
2017-12-26
1
-4
/
+0
*
Core: Bind InputEventGesture events.
Andreas Haas
2017-11-24
1
-0
/
+9
*
Native pan and zoom for macOS
Bernhard Liebl
2017-11-21
1
-0
/
+40
*
Increase joystick axis from 8 to 10
Bastiaan Olij
2017-11-08
1
-1
/
+3
*
move button/joy constants to enums
jagt
2017-10-23
1
-2
/
+2
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Show proper string with InputEvent.as_text()
volzhs
2017-08-25
1
-0
/
+7
*
InputEventJoypadMotion: Add missing is_pressed() method.
Andreas Haas
2017-08-12
1
-0
/
+1
*
Fix shortcuts, make them visible again and work.
Juan Linietsky
2017-06-22
1
-0
/
+4
*
InputEvent: Renamed "pos" property to "position"
Andreas Haas
2017-06-03
1
-8
/
+8
*
Fix virtual methods in InputEventKey.
Andreas Haas
2017-05-25
1
-2
/
+2
*
Change InputEventScreenTouch from struct to class
George Marques
2017-05-24
1
-1
/
+1
*
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-20
1
-70
/
+245
*
Implemented scrolling factor for smooth trackpad scrolling
toger5
2017-05-07
1
-1
/
+5
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
Input: Refactor JOY_* constants.
Andreas Haas
2017-03-24
1
-31
/
+16
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-76
/
+60
*
Made InputEvent use floating point coordinates.
Juan Linietsky
2017-01-12
1
-6
/
+6
*
Type renames:
Juan Linietsky
2017-01-11
1
-1
/
+1
*
renamed joystick to joypad everywhere around source code!
Juan Linietsky
2017-01-08
1
-7
/
+7
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
Properly deliver localized coordinates when passing gui events through parent...
Juan Linietsky
2016-06-27
1
-1
/
+3
*
remove trailing whitespace
Hubert Jarosz
2016-03-09
1
-3
/
+3
*
support horizontal mouse wheel, use in text editor
hondres
2016-02-04
1
-0
/
+2
*
Analog values for gamepad triggers, using axes 6 & 7
hondres
2016-01-02
1
-0
/
+3
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
Added helper methods to InputEvent
Jaguar
2015-06-23
1
-0
/
+2
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
SceneMainLoop -> SceneTree
Juan Linietsky
2014-11-05
1
-1
/
+1
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+299