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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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core
/
project_settings.cpp
Commit message (
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Author
Age
Files
Lines
*
-Project/Editor settings now use new inspector
Juan Linietsky
2018-07-19
1
-2
/
+10
*
Fixed OS.has_feature not using custom feature tags.
matthew1006
2018-07-18
1
-0
/
+4
*
Global class names (and GDScript support for it)
Juan Linietsky
2018-07-15
1
-1
/
+5
*
Update resource file project settings on rename
Benjamin
2018-07-03
1
-0
/
+4
*
Fixed project settings overrides not using custom feature tags.
matthew1006
2018-06-27
1
-1
/
+1
*
Revert "Make the performance reporting update frequency customizable"
Juan Linietsky
2018-05-28
1
-1
/
+0
*
Make the performance reporting update frequency customizable
Hugo Locurcio
2018-05-18
1
-0
/
+1
*
Fix #17019 : overrides with unknown base setting
Manuel Moos
2018-05-01
1
-4
/
+3
*
Allow actions to provide an analog value
Gilles Roudiere
2018-04-16
1
-1
/
+20
*
Merge pull request #16947 from Faless/ui_actions
Fabio Alessandrelli
2018-03-16
1
-0
/
+14
|
\
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*
Add two new default actions ui_end, ui_home
Fabio Alessandrelli
2018-02-23
1
-0
/
+14
*
|
Fix non working action names containing whitespaces
robfram
2018-03-12
1
-1
/
+4
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/
*
Fix loading project.binary from PCK file
Rémi Verschelde
2018-02-21
1
-2
/
+6
*
Improve error reporting of ProjectSettings::setup()
Rémi Verschelde
2018-02-19
1
-26
/
+50
*
Fix typos in code and docs with codespell
Rémi Verschelde
2018-01-18
1
-1
/
+1
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Allow customizing user:// path (folder in OS::get_data_path())
Rémi Verschelde
2017-11-26
1
-1
/
+2
*
Made Vector::ptrw explicit for writing, compiler was sometimes using the wron...
Juan Linietsky
2017-11-25
1
-1
/
+1
*
Rename OS::get_data_dir to OS::get_user_data_dir
Rémi Verschelde
2017-11-17
1
-1
/
+1
*
Move singleton management from ProjectSettings to Engine
Leon Krause
2017-11-14
1
-28
/
+0
*
Add an option to use zstd's recently introduced long range matching (off by d...
Ferenc Arn
2017-10-27
1
-0
/
+6
*
Made directory scan optional
BastiaanOlij
2017-10-10
1
-44
/
+9
*
Fix trailing whitespaces in project settings header comment
Emmanuel Leblond
2017-10-09
1
-2
/
+2
*
Added the set/get_setting function in Editor/Project settings. Renamed has() ...
Juan Linietsky
2017-10-05
1
-3
/
+13
*
fixed the OS.has_feature() API, and added support for 32 and 64.
Juan Linietsky
2017-10-03
1
-1
/
+1
*
Rename pos to position in user facing methods and variables
letheed
2017-09-20
1
-1
/
+1
*
Fixed naming of pck file
Bastiaan Olij
2017-09-17
1
-2
/
+2
*
Merge pull request #11062 from BastiaanOlij/osx_datapack
Rémi Verschelde
2017-09-13
1
-2
/
+56
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\
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*
Fixed loading package from resource folder, exporting textures to bundle and ...
BastiaanOlij
2017-09-08
1
-2
/
+56
*
|
Add user data directory support for ProjectSettings::globalize_path
geequlim
2017-09-10
1
-1
/
+9
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/
*
Fix files header
Poommetee Ketson
2017-09-01
1
-1
/
+1
*
Dead code tells no tales
Rémi Verschelde
2017-08-27
1
-40
/
+0
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Removes type information from method binds
Ignacio Etcheverry
2017-08-10
1
-1
/
+1
*
Rename KEY_RETURN to KEY_ENTER and KEY_ENTER to KEY_KP_ENTER
Bojidar Marinov
2017-08-06
1
-2
/
+2
*
Fix mutating project.godot
Pedro J. Estébanez
2017-07-26
1
-17
/
+33
*
Add newline after config_version and fix custom_features hint
Rémi Verschelde
2017-07-25
1
-1
/
+2
*
-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-07-19
1
-0
/
+1038