Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Fix build issues and typos after c69de2ba4 | Rémi Verschelde | 2018-07-20 | 1 | -4/+4 |
| | |||||
* | -Project/Editor settings now use new inspector | Juan Linietsky | 2018-07-19 | 1 | -1/+6 |
| | | | | | | | -Project/Editor settings now show tooltips properly -Settings thar require restart now will show a restart warning -Video driver is now visible all the time, can be changed easily -Added function to request current video driver | ||||
* | Fixed OS.has_feature not using custom feature tags. | matthew1006 | 2018-07-18 | 1 | -0/+2 |
| | |||||
* | Update resource file project settings on rename | Benjamin | 2018-07-03 | 1 | -0/+1 |
| | |||||
* | Allow actions to provide an analog value | Gilles Roudiere | 2018-04-16 | 1 | -0/+2 |
| | |||||
* | Improve error reporting of ProjectSettings::setup() | Rémi Verschelde | 2018-02-19 | 1 | -1/+2 |
| | | | | | | | And use it to better report errors in the console and project manager when a project.godot file is corrupted. Fixes #14963. | ||||
* | Fix typos in code and docs with codespell | Rémi Verschelde | 2018-01-18 | 1 | -3/+3 |
| | | | | Using v1.11.0 from https://github.com/lucasdemarchi/codespell | ||||
* | Add missing copyright headers and fix formatting | Rémi Verschelde | 2018-01-05 | 1 | -0/+1 |
| | | | | | | Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module. | ||||
* | Update copyright statements to 2018 | Rémi Verschelde | 2018-01-01 | 1 | -2/+2 |
| | | | | Happy new year to the wonderful Godot community! | ||||
* | Style: Apply new clang-format 5.0 style to all files | Rémi Verschelde | 2017-12-07 | 1 | -11/+11 |
| | |||||
* | Move singleton management from ProjectSettings to Engine | Leon Krause | 2017-11-14 | 1 | -17/+0 |
| | |||||
* | Made directory scan optional | BastiaanOlij | 2017-10-10 | 1 | -1/+1 |
| | |||||
* | Added the set/get_setting function in Editor/Project settings. Renamed has() ↵ | Juan Linietsky | 2017-10-05 | 1 | -1/+4 |
| | | | | to has_setting. Fixes #11844 | ||||
* | Fix files header | Poommetee Ketson | 2017-09-01 | 1 | -1/+1 |
| | |||||
* | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 1 | -1/+1 |
| | |||||
* | Synchronize parameter names in definition and declaration | TwistedTwigleg | 2017-08-16 | 1 | -1/+1 |
| | | | | Fixes #10244. | ||||
* | Moved member variables from constructor to initialization list | Wilson E. Alvarez | 2017-08-08 | 1 | -14/+14 |
| | |||||
* | Fix mutating project.godot | Pedro J. Estébanez | 2017-07-26 | 1 | -1/+1 |
| | | | | | | | Namely: - comment block lost on first save; - config_version doubled as 3 and null on second save; - format change on first save. | ||||
* | -Renamed GlobalConfig to ProjectSettings, makes more sense. | Juan Linietsky | 2017-07-19 | 1 | -0/+172 |
-Added system for feature overrides, it's pretty cool :) |