| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Move singleton management from ProjectSettings to Engine | Leon Krause | 2017-11-14 | 1 | -17/+0 |
| * | Made directory scan optional | BastiaanOlij | 2017-10-10 | 1 | -1/+1 |
| * | Added the set/get_setting function in Editor/Project settings. Renamed has() ... | Juan Linietsky | 2017-10-05 | 1 | -1/+4 |
| * | Fix files header | Poommetee Ketson | 2017-09-01 | 1 | -1/+1 |
| * | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 1 | -1/+1 |
| * | Synchronize parameter names in definition and declaration | TwistedTwigleg | 2017-08-16 | 1 | -1/+1 |
| * | Moved member variables from constructor to initialization list | Wilson E. Alvarez | 2017-08-08 | 1 | -14/+14 |
| * | Fix mutating project.godot | Pedro J. Estébanez | 2017-07-26 | 1 | -1/+1 |
| * | -Renamed GlobalConfig to ProjectSettings, makes more sense. | Juan Linietsky | 2017-07-19 | 1 | -0/+172 |
