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path: root/core/script_language.cpp
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* Bind many more properties to scriptsBojidar Marinov2018-01-121-0/+2
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Add Script.get_base_script/instance_base_type APIWill Nations2017-12-191-0/+2
* Style: Apply new clang-format 5.0 style to all filesRémi Verschelde2017-12-071-4/+4
* Removes Script::get_node_type()Jerome670002017-10-251-1/+0
* Fix unused variable warningsHein-Pieter van Braam2017-09-081-1/+0
* Has_method is already provided by ObjectHein-Pieter van Braam2017-09-011-1/+0
* Made some methods to check method/signal availability in GDScript, closes #9800Juan Linietsky2017-08-291-0/+6
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Moved member variables from constructor to initialization listWilson E. Alvarez2017-08-081-5/+4
* keep default exported script values unless overriden, closes #8127Juan Linietsky2017-08-061-0/+33
* Script languges are uninitialized properly now.Juan Linietsky2017-07-221-0/+7
* Added a simpler/faster way to bind script languages instance wrappers to GodotJuan Linietsky2017-07-161-5/+0
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-112/+84
* Rename the _MD macro to D_METHODHein-Pieter van Braam2017-02-131-7/+7
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-7/+7
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* More visual script workJuan Linietsky2016-08-251-0/+1
* -Fix crashes with thread_exit()Juan Linietsky2016-06-261-0/+14
* Added function to notify ScriptLanguage when a thread is created/freed, allow...Juan Linietsky2016-06-251-0/+16
* Changed reload logic to auto-hard-reload scripts on save. It's simpler to use...Juan Linietsky2016-06-131-1/+11
* Ability to reload scripts on running gameJuan Linietsky2016-06-011-1/+1
* remove trailing whitespaceHubert Jarosz2016-03-091-5/+5
* -Some changes to how scenes and scripts are overriden in scene instance and i...Juan Linietsky2016-01-231-0/+16
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* -Display on animation editor which keys are invalid and which tracks are unre...Juan Linietsky2015-12-051-0/+14
* improved get_node(), connect(), etc code completion.Juan Linietsky2015-06-261-0/+8
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* UDP FixesJuan Linietsky2014-11-131-0/+7
* -variables with export in script are now IMMEDIATELY AND ALWAYS visible in pr...Juan Linietsky2014-09-221-1/+3
* Light Baker!Juan Linietsky2014-06-111-2/+0
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+305