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* Add support for numeric XML entities to XMLParserHenry Conklin2021-02-141-16/+46
| | | | | | | * Add support for decimal numeric entities to String::xml_unescape * Add more error checks to String::xml_unescape * Refactor XMLParser to use String::xml_unescape instead of an internal implementation
* Make String::ends_with don't use String::rfindkleonc2021-02-091-13/+20
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* Unify URI encoding/decoding and add to C#Aaron Franke2021-01-281-59/+4
| | | | http_escape and percent_encode have been unified into uri_encode, and http_unescape and percent_decode have been unified into uri_decode.
* Make hex_to_int and bin_to_int handle the prefix automaticallyAaron Franke2021-01-281-13/+9
| | | Also add BinToInt to C#
* Merge pull request #45489 from aaronfranke/coreRémi Verschelde2021-01-271-3/+4
|\ | | | | Type consistencies in core
| * Type consistencies in coreAaron Franke2021-01-261-3/+4
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* | Renamed String.ord_at to unicode_atYuri Roubinsky2021-01-261-6/+6
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* Fix String.ends_with() for empty string argumentsVedat Günel2021-01-191-1/+6
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* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
| | | | | | | | | | | | | | Happy new year to the wonderful Godot community! 2020 has been a tough year for most of us personally, but a good year for Godot development nonetheless with a huge amount of work done towards Godot 4.0 and great improvements backported to the long-lived 3.2 branch. We've had close to 400 contributors to engine code this year, authoring near 7,000 commit! (And that's only for the `master` branch and for the engine code, there's a lot more when counting docs, demos and other first-party repos.) Here's to a great year 2021 for all Godot users 🎆
* Rename empty() to is_empty()Marcel Admiraal2020-12-281-31/+31
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* Fix the `String::get_base_dir()` logic to properly check for top level ↵Fredia Huya-Kouadio2020-12-231-1/+4
| | | | directories on Windows.
* [Complex Text Layouts] Implement TextServer interface. Implement Fallback ↵bruvzg2020-11-261-3/+2
| | | | TextServer.
* Remove empty lines around braces with the formatting scriptAaron Franke2020-11-161-1/+0
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* Reorganized core/ directory, it was too fatty alreadyreduz2020-11-071-0/+4899
-Removed FuncRef, since Callable makes it obsolete -Removed int_types.h as its obsolete in c++11+ -Changed color names code