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* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
| | | | Happy new year to the wonderful Godot community!
* fixed crash with StringBuilderkarroffel2018-01-201-0/+3
| | | | | | | | When using a newly created StringBuilder then the as_string() method will crash when trying to free an allocated 0-sized chunk of memory. When 0 bytes get allocated with memnew_arr then a NULL pointer gets returned. When trying to free that pointer the programm will crash.
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
| | | | | | Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module.
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
| | | | Happy new year to the wonderful Godot community!
* added StringBuilder classKarroffel2017-09-011-0/+94
When doing large string concatenations the default push_back on the String class can slow down things quite a bit. This is because it has to constantly reallocate the memory and copy the contents. This StringBuilder class delays the concatenation until the size of the resulting string is known.