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Redot Engine – Multi-platform 2D and 3D game engine
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core
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string_name.h
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Age
Files
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[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.
bruvzg
2020-09-03
1
-1
/
+1
*
t Add unit testing to Godot using DocTest and added to GitHub Actions CI
RevoluPowered
2020-07-24
1
-1
/
+3
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-8
/
+12
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-10
/
+0
*
Modernize remaining uses of 0/NULL instead of nullptr (C++11)
Rémi Verschelde
2020-05-14
1
-1
/
+1
*
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-05-14
1
-13
/
+8
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-2
/
+2
*
Fix shadowed variable build error
Pedro J. Estébanez
2020-02-28
1
-1
/
+1
*
Reimplement Mutex with C++'s <mutex>
Pedro J. Estébanez
2020-02-26
1
-1
/
+1
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Remove redundant author doc comments
IAmActuallyCthulhu
2019-08-12
1
-3
/
+0
*
Core: Ensure classes match their header filename
Rémi Verschelde
2019-02-12
1
-0
/
+172