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path: root/core/undo_redo.cpp
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* UndoRedo add version changed signalAlexander Holland2019-06-261-2/+21
* Fix typos with codespellRémi Verschelde2019-05-191-9/+7
* Fix 'UndoRedo' increasing its version on actions that should be mergedMichael Alexsander Silva Dias2019-04-041-1/+7
* Safer way to update animation if changed, fixes #26670Juan Linietsky2019-03-061-5/+2
* Implement a more coherent (and way less hack) way to block animation updates,...Juan Linietsky2019-03-031-1/+11
* Revert "Fix 'UndoRedo's 'MERGE_ALL' mode repeating instructions when quickly ...Michael Alexsander Silva Dias2019-02-251-13/+19
* Fix 'UndoRedo's 'MERGE_ALL' mode repeating instructions when quickly commitin...Michael Alexsander Silva Dias2019-02-211-19/+13
* -Fixes to undo redo to avoid crash, closes #24251Juan Linietsky2019-02-141-6/+5
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Merge pull request #21856 from AlexHolly/fix-undo-not-showing-errorRémi Verschelde2018-12-141-1/+18
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| * Fix undo redo not showing errorsAlexander Holland2018-09-081-1/+18
* | Add argument to UndoRedo's "clear_history()" to not increase the versionMichael Alexsander Silva Dias2018-11-181-3/+4
* | Clearing history increments version, else it does not generate an asterisk on...Juan Linietsky2018-11-161-1/+1
* | Make core/ includes absolute, remove subfolders from include pathRémi Verschelde2018-09-121-1/+1
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* Reduce unnecessary COW on Vector by make writing explicitHein-Pieter van Braam2018-07-261-13/+13
* Add a message when there is nothing to Undo or RedoMarcelo Fernandez2018-05-271-6/+10
* obsolete UndoRedo max_steps; no users identifiedTodd Ross2018-01-081-20/+0
* Add null checking for paramaters in Undoredogeequlim2018-01-071-0/+6
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Expose more methods for UndoRedoGeequlim2017-09-131-0/+4
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Convert Object::cast_to() to the static versionHein-Pieter van Braam2017-08-241-14/+14
* ClassDB: Provide the enum name of integer constantsIgnacio Etcheverry2017-08-201-3/+3
* Removes type information from method bindsIgnacio Etcheverry2017-08-101-2/+2
* Makes all Godot API's methods Lower CaseIndah Sylvia2017-08-071-6/+6
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-187/+171
* Rename the _MD macro to D_METHODHein-Pieter van Braam2017-02-131-11/+11
* Ability to drag and drop around audio effects!Juan Linietsky2017-01-241-2/+0
* Ability to delete, drag and drop audio buses!Juan Linietsky2017-01-231-0/+2
* Style: Cleanups, added headers, renamed filesRémi Verschelde2017-01-161-0/+1
* -Changed most project settings in the engine, so they have major and minor ca...Juan Linietsky2017-01-051-2/+7
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-13/+13
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* Renamed the bind_native functions to bind_vararg, should make it show the doc...Juan Linietsky2016-09-071-12/+4
* Implemented UndoRedo mergeable modesFranklin Sobrinho2016-08-171-13/+48
* remove trailing whitespaceHubert Jarosz2016-03-091-3/+3
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* replaced :var by :Variant in documentation, fixes #2897Juan Linietsky2015-12-141-2/+2
* Live edit WORK IN PROGRESSJuan Linietsky2015-08-021-0/+27
* small in place fixesJuan Linietsky2015-06-221-5/+5
* Merge pull request #2144 from Krzycho666/UndoRedo_fixJuan Linietsky2015-06-221-0/+123
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| * added some missing biddingskrzycho2015-06-221-0/+3
| * - added GDscript bidings for UndoRedo class mechanizmkrzycho2015-06-211-0/+120
* | Multiple scene editing *POTENTIALLY UNSTABLE*Juan Linietsky2015-06-221-2/+3
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* -shadergraph now saved when on external file and modified, fixes #1832Juan Linietsky2015-05-111-1/+7
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* Bug FixesJuan Linietsky2014-11-021-0/+5
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+330