| Commit message (Expand) | Author | Age | Files | Lines |
| * | Rename Rect3 to AABB. | Ferenc Arn | 2017-11-17 | 1 | -5/+5 |
| * | variant.h: Update comments with numeric enum values | Sebastian Krzyszkowiak | 2017-10-20 | 1 | -4/+4 |
| * | Fixed constness of variant functions, as well as visual script sequence ports... | Juan Linietsky | 2017-09-25 | 1 | -0/+1 |
| * | Allow booleanization of all types | Hein-Pieter van Braam | 2017-09-19 | 1 | -1/+1 |
| * | Move Variant::evaluate() switch to computed goto | Hein-Pieter van Braam | 2017-09-17 | 1 | -1/+3 |
| * | Fix enums bindings | Maxim Sheronov | 2017-09-13 | 1 | -1/+0 |
| * | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 1 | -1/+1 |
| * | Improves method bind detection of signature types | Ignacio Etcheverry | 2017-08-10 | 1 | -10/+0 |
| * | few bugs fixed thanks to explicit bool constructor and clang. | Juan Linietsky | 2017-08-05 | 1 | -1/+1 |
| * | Made bool constructor explicit in Variant to avoid bugs, fixes #7843 | Juan Linietsky | 2017-08-05 | 1 | -2/+2 |
| * | renamed node path, closes #5691 | Juan Linietsky | 2017-08-05 | 1 | -1/+1 |
| * | Removal of InputEvent as built-in Variant type.. | Juan Linietsky | 2017-05-20 | 1 | -5/+1 |
| * | Fix two typos from previous commit | Rémi Verschelde | 2017-05-17 | 1 | -2/+2 |
| * | Removal of Image from Variant, converted to a Resource. | Juan Linietsky | 2017-05-17 | 1 | -9/+4 |
| * | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
| * | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -149/+131 |
| * | really fixed PTRCALL now | Karroffel | 2017-03-05 | 1 | -1/+0 |
| * | Added PowerState casting operator to Variant | Karroffel | 2017-03-05 | 1 | -0/+2 |
| * | Correct hash behavior for floating point numbers | Hein-Pieter van Braam | 2017-02-16 | 1 | -0/+5 |
| * | Style: Cleanups, added headers, renamed files | Rémi Verschelde | 2017-01-16 | 1 | -1/+1 |
| * | Type renames: | Juan Linietsky | 2017-01-11 | 1 | -26/+26 |
| * | Variant INT and REAL are now 64 bits (other types remain at 32) | Juan Linietsky | 2017-01-08 | 1 | -1/+1 |
| * | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky | 2017-01-07 | 1 | -25/+25 |
| * | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
| * | Added small modification on parser for '+' | Henrique L. Alves | 2016-10-22 | 1 | -0/+1 |
| * | Basic type constants for visual script | Juan Linietsky | 2016-09-02 | 1 | -1/+1 |
| * | More progress on visual script editing | Juan Linietsky | 2016-08-03 | 1 | -0/+4 |
| * | Property reporty base type when a function fails, fixes #4581 probably also c... | Juan Linietsky | 2016-06-20 | 1 | -0/+1 |
| * | Remove USE_QUAD_VECTORS unused check | J08nY | 2016-06-19 | 1 | -4/+0 |
| * | Remove CHARTYPE_16BITS unused checks | J08nY | 2016-06-19 | 1 | -2/+1 |
| * | -Added configuration warning system for nodes | Juan Linietsky | 2016-05-17 | 1 | -0/+2 |
| * | remove trailing whitespace | Hubert Jarosz | 2016-03-09 | 1 | -26/+26 |
| * | AnimationTreePlayer: blend value tracks (closes #2299) | Josh Grams | 2016-03-01 | 1 | -0/+2 |
| * | -make signals throw an error when target method is not found, fixes #2036 | Juan Linietsky | 2016-01-04 | 1 | -0/+3 |
| * | -Ability to roll-back script-exported properties to their default value on th... | Juan Linietsky | 2016-01-02 | 1 | -0/+1 |
| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
| * | -Changed var2str and str2var in GDScript to use VariantWriter and VariantParser | Juan Linietsky | 2015-12-31 | 1 | -1/+1 |
| * | -Display on animation editor which keys are invalid and which tracks are unre... | Juan Linietsky | 2015-12-05 | 1 | -1/+1 |
| * | Several performance improvements, mainly in loading and instancing scenes and... | Juan Linietsky | 2015-06-29 | 1 | -0/+1 |
| * | -More strict argument type-checking, will make many bugs visible, fixes #1809 | Juan Linietsky | 2015-05-04 | 1 | -1/+2 |
| * | Sort xml files, so order is constant | est31 | 2015-05-01 | 1 | -1/+2 |
| * | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
| * | begin new serialization framework | Juan Linietsky | 2015-02-15 | 1 | -1/+5 |
| * | -removed annoying pragma | Juan Linietsky | 2014-12-17 | 1 | -2/+2 |
| * | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | 2014-12-16 | 1 | -1/+5 |
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| | * | Small batch of fixes | Juan Linietsky | 2014-12-15 | 1 | -1/+5 |
| * | | New Code Completion | Juan Linietsky | 2014-12-16 | 1 | -0/+2 |
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| * | Small Fixes | Juan Linietsky | 2014-12-08 | 1 | -1/+1 |
| * | - more fixes on #672 on windows | Juan Linietsky | 2014-09-19 | 1 | -0/+1 |
| * | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+452 |