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* Merge pull request #56167 from cdemirer/constructor-toarray-fixRémi Verschelde2022-05-111-2/+2
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| * Fix array variant reuse in constructorcdemirer2022-01-261-2/+2
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* | Refactor Object metadatareduz2022-03-241-4/+2
| | | | | | | | | | | | | | | | | | * API kept the same (Although functions could be renamed to set_metadata/get_metadata in a later PR), so not much should change. * Metadata now exposed as individual properties. * Properties are editable in inspector (unless metadata name begins with _) under the metadata/ namespace. * Added the ability to Add/Remove metadata properties to the inspector. This is a functionality that was requested very often, that makes metadata work a bit more similar to custom properties in Blender.
* | Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
|/ | | | Happy new year to the wonderful Godot community!
* Make some variant internal functions public.reduz2021-06-171-0/+572
-Make constructors, ops and setget inline functions public -Should help optimizing the GDScript VM