index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
core
/
variant_parser.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Encodes property names properly in project.godot
Haoyu Qiu
2019-12-20
1
-3
/
+0
*
Changed some code found by Clang Tidy and Coverity
qarmin
2019-09-22
1
-1
/
+1
*
Changed some code showed in LGTM and Coverage
qarmin
2019-07-20
1
-2
/
+0
*
Remove unnecessary code and add some error explanations
qarmin
2019-07-01
1
-14
/
+0
*
Merge pull request #26787 from ptrojahn/utf8assign
Rémi Verschelde
2019-04-22
1
-0
/
+3
|
\
|
*
Support UTF-8 input action names
Paul Trojahn
2019-03-08
1
-0
/
+3
*
|
Style: Apply new changes from clang-format 8.0
Rémi Verschelde
2019-04-09
1
-1
/
+2
|
/
*
Fix VariantWriter overflow on 64-bit int
Rémi Verschelde
2019-02-21
1
-1
/
+1
*
Add -Wshadow=local to warnings and fix reported issues.
marxin
2019-02-20
1
-16
/
+16
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Merge pull request #21982 from luzpaz/misc-typos
Rémi Verschelde
2018-09-13
1
-2
/
+2
|
\
|
*
Misc. typos
luz.paz
2018-09-12
1
-2
/
+2
*
|
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-3
/
+3
|
/
*
add template argument for size in StringBuffer
karroffel
2018-01-20
1
-3
/
+3
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Make old scenes readable again
Juan Linietsky
2017-11-20
1
-1
/
+1
*
Rename Rect3 to AABB.
Ferenc Arn
2017-11-17
1
-5
/
+5
*
Optimize memory allocations in VariantParser::get_token
Evgeny Zuev
2017-09-05
1
-10
/
+12
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-24
1
-1
/
+1
*
Fix tokenization of doubles
Pedro J. Estébanez
2017-08-21
1
-3
/
+1
*
Update GDScript completion names for Pool*Arrays
Andrii Doroshenko (Xrayez)
2017-07-25
1
-2
/
+2
*
renamed all Rect3.pos to Rect3.position
alexholly
2017-06-09
1
-1
/
+1
*
Merge pull request #9015 from mcanders/mcanders/ParseObjectVariantFix
Rémi Verschelde
2017-06-07
1
-2
/
+6
|
\
|
*
Fix Variant::OBJECT token parsing
Carter Anderson
2017-06-04
1
-2
/
+6
*
|
renamed all Rect2.pos to Rect2.position
alexholly
2017-06-04
1
-1
/
+1
|
/
*
-Added .hdr format support
Juan Linietsky
2017-05-28
1
-13
/
+146
*
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-20
1
-151
/
+30
*
Fix two typos from previous commit
Rémi Verschelde
2017-05-17
1
-66
/
+0
*
Removal of Image from Variant, converted to a Resource.
Juan Linietsky
2017-05-17
1
-175
/
+0
*
Rename project file to "project.godot"
Rémi Verschelde
2017-05-01
1
-9
/
+9
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
New particle system, mostly working, some small features missing.
Juan Linietsky
2017-04-06
1
-1
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-874
/
+780
*
Various fixes detected using PVS-Studio static analyzer.
Thaer Razeq
2017-02-28
1
-1
/
+1
*
Renamed engine.cfg to godot.cfg, to forcefully break compatibility with 2.x
Juan Linietsky
2017-02-04
1
-9
/
+9
*
Merge pull request #7002 from RandomShaper/vcs-friendliness
Juan Linietsky
2017-01-25
1
-5
/
+5
|
\
|
*
Improve .tscn VCS
Pedro J. Estébanez
2017-01-16
1
-5
/
+5
*
|
Style: Fix statements ending with ';;'
Rémi Verschelde
2017-01-16
1
-8
/
+8
*
|
Style: Cleanups, added headers, renamed files
Rémi Verschelde
2017-01-16
1
-1
/
+1
*
|
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-14
1
-2
/
+4
*
|
Type renames:
Juan Linietsky
2017-01-11
1
-38
/
+38
*
|
renamed joystick to joypad everywhere around source code!
Juan Linietsky
2017-01-08
1
-6
/
+6
*
|
Memory pool vectors (DVector) have been enormously simplified in code, and re...
Juan Linietsky
2017-01-07
1
-32
/
+32
*
|
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
Rémi Verschelde
2017-01-02
1
-56
/
+24
|
\
\
|
*
|
Begining of GLES3 renderer:
Juan Linietsky
2016-10-03
1
-56
/
+24
*
|
|
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
|
|
/
|
/
|
*
|
Use int instead of int32_t for Vectors
Thomas Edvalson
2016-10-06
1
-4
/
+4
|
/
[next]