| Commit message (Expand) | Author | Age | Files | Lines |
| * | Merge pull request #34618 from qarmin/vector_please_dont_crash | Rémi Verschelde | 2020-01-02 | 1 | -5/+5 |
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| | * | Don't use constant reference in Vector push_back, insert and append_array | Rafał Mikrut | 2019-12-26 | 1 | -5/+5 |
| * | | Update copyright statements to 2020 | Rémi Verschelde | 2020-01-01 | 1 | -2/+2 |
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| * | Fix error macro calls not ending with semicolon | Rémi Verschelde | 2019-06-11 | 1 | -1/+1 |
| * | Core: Ensure classes match their header filename | Rémi Verschelde | 2019-02-12 | 1 | -1/+1 |
| * | Repair String lstrip and rstrip. | Ibrahn Sahir | 2019-01-07 | 1 | -16/+1 |
| * | Update copyright statements to 2019 | Rémi Verschelde | 2019-01-01 | 1 | -2/+2 |
| * | Don't allocate in Vector's ctor | Hein-Pieter van Braam | 2018-12-14 | 1 | -33/+23 |
| * | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde | 2018-09-12 | 1 | -4/+5 |
| * | Fix nested Vectors | Hein-Pieter van Braam | 2018-07-29 | 1 | -22/+27 |
| * | Reduce unnecessary COW on Vector by make writing explicit | Hein-Pieter van Braam | 2018-07-26 | 1 | -323/+59 |
| * | Added function append_array to vector | AndreaCatania | 2018-07-23 | 1 | -0/+13 |
| * | Add missing copyright headers and fix formatting | Rémi Verschelde | 2018-01-05 | 1 | -0/+1 |
| * | Update copyright statements to 2018 | Rémi Verschelde | 2018-01-01 | 1 | -2/+2 |
| * | Made Vector::ptrw explicit for writing, compiler was sometimes using the wron... | Juan Linietsky | 2017-11-25 | 1 | -2/+2 |
| * | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 1 | -1/+1 |
| * | Add closest_power_of_2 func and implement mix_rate/latency on OS X | Marcelo Fernandez | 2017-08-17 | 1 | -2/+2 |
| * | Use const reference where favorable | Wilson E. Alvarez | 2017-08-14 | 1 | -4/+4 |
| * | Implement well-defined handling of unrecoverable errors | Pedro J. Estébanez | 2017-07-05 | 1 | -8/+3 |
| * | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
| * | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -143/+136 |
| * | Enable WebGL2 in web export, start fixing build | eska | 2017-02-01 | 1 | -1/+1 |
| * | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky | 2017-01-07 | 1 | -1/+1 |
| * | -Changed memory functions, Memory::alloc_static*, simplified them, made them ... | Juan Linietsky | 2017-01-06 | 1 | -32/+39 |
| * | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
| * | Add 'from' argument to Array.find() | George Marques | 2016-06-10 | 1 | -5/+5 |
| * | Use non-templated nearest_power_of_2 | punto- | 2016-04-11 | 1 | -2/+3 |
| * | remove trailing whitespace | Hubert Jarosz | 2016-03-09 | 1 | -47/+47 |
| * | Fix allocation bug if compiled with modern clang or gcc | est31 | 2016-02-19 | 1 | -9/+26 |
| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
| * | Vector<>::_ptr is now typed and points to the beginning of array rather than ... | koalefant | 2015-12-04 | 1 | -18/+20 |
| * | Several performance improvements, mainly in loading and instancing scenes and... | Juan Linietsky | 2015-06-29 | 1 | -3/+5 |
| * | -fixed many memory initialization issues | Juan Linietsky | 2015-06-06 | 1 | -2/+2 |
| * | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
| * | Use Vector for storing areas | Fabio Alessandrelli | 2015-03-24 | 1 | -1/+10 |
| * | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+401 |