| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Improve slang, especially in user-visible parts | Unknown | 2017-12-05 | 3 | -5/+0 |
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| * | -Implemented Proxy Textures (needed to solve the problem with ViewportTexture) | Juan Linietsky | 2017-12-04 | 2 | -0/+30 |
| | | | | | -Properly use hierarchy to initialize resources local to scene (solves problem of GUI in 3D) | ||||
| * | Forgot to apply oversampling to Y | Bastiaan Olij | 2017-12-03 | 1 | -0/+1 |
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| * | Changed the dynamic library open function to allow setting the path of the ↵ | Juan Linietsky | 2017-11-30 | 1 | -1/+1 |
| | | | | | library to open extra libraries. | ||||
| * | disable caching for targets using helper functions | Rhody Lugo | 2017-11-28 | 1 | -2/+1 |
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| * | use the same cache for all branches for appveyor | Rhody Lugo | 2017-11-28 | 1 | -0/+1 |
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| * | Fix javascript build after bc2e8d99 | Rémi Verschelde | 2017-11-27 | 1 | -2/+2 |
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| * | Allow customizing user:// path (folder in OS::get_data_path()) | Rémi Verschelde | 2017-11-26 | 4 | -10/+19 |
| | | | | | | | | | This allows to specify any valid folder name (including with subfolders) to use as user:// on all platforms. The folder is constrained to the platform-specific OS::get_data_path() (typically what `XDG_DATA_HOME` resolves to). Fixes #13236. | ||||
| * | Made Vector::ptrw explicit for writing, compiler was sometimes using the ↵ | Juan Linietsky | 2017-11-25 | 16 | -40/+40 |
| | | | | | | | wrong function, leading to unnecesary copy on writes and reduced performance. | ||||
| * | Core: Bind InputEventGesture events. | Andreas Haas | 2017-11-24 | 3 | -0/+36 |
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| * | Merge pull request #13244 from bojidar-bg/13243-get-static-indexed | Rémi Verschelde | 2017-11-24 | 1 | -0/+7 |
| |\ | | | | | Fix a crash in get_static_property_type_indexed | ||||
| | * | Fix a crash in get_static_property_type_indexed | Bojidar Marinov | 2017-11-24 | 1 | -0/+7 |
| | | | | | | | | | Fixes #13243 | ||||
| * | | reduce static memory usage | dragmz | 2017-11-23 | 1 | -1/+1 |
| | | | | | | | fixes #13217 | ||||
| * | | Modified low processor sleep to 8000 and made it customizable (should be ↵ | Juan Linietsky | 2017-11-22 | 2 | -0/+14 |
| | | | | | | | | | customizable for editor too) | ||||
| * | | Merge pull request #13143 from willnationsdev/list-insert-before-after-fix | Rémi Verschelde | 2017-11-22 | 1 | -0/+4 |
| |\ \ | | | | | | | Fixes List<T>::insert_before/after | ||||
| | * | | Fixes List<T>::insert_before/after | Will Nations | 2017-11-21 | 1 | -0/+4 |
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| * | | | Merge pull request #13178 from bojidar-bg/13174-tween-fix | Rémi Verschelde | 2017-11-22 | 2 | -7/+12 |
| |\ \ \ | | | | | | | | | Make tween able to be used as before (without the need for ":...") | ||||
| | * | | | Make tween able to be used as before (without the need for ":...") | Bojidar Marinov | 2017-11-22 | 2 | -7/+12 |
| | | |/ | |/| | | | | | | | Fixes #13174 | ||||
| * / | | i18n: Add support for Serbin (Cyrillic) locale | Rémi Verschelde | 2017-11-22 | 1 | -0/+2 |
| |/ / | | | | | | | [ci skip] | ||||
| * | | Merge pull request #13176 from bojidar-bg/allow-subproperty-set | Juan Linietsky | 2017-11-22 | 2 | -3/+9 |
| |\ \ | | | | | | | Fix combatibility with older .scn files | ||||
| | * | | Fix combatibility with older .scn files | Bojidar Marinov | 2017-11-22 | 2 | -3/+9 |
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| * | | | Merge pull request #12371 from donkeybonks/color-lighten-darken | Rémi Verschelde | 2017-11-22 | 2 | -0/+22 |
| |\ \ \ | | | | | | | | | Add Color.lighten and Color.darken (like LESS.css or SASS) #2 | ||||
| | * | | | Add Color.lightened and Color.darkened (like LESS.css or SASS) | Kyle Van Berendonck | 2017-11-21 | 2 | -0/+22 |
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| * | | | | Merge pull request #13151 from akien-mga/basis-vector3-constructor | Rémi Verschelde | 2017-11-22 | 2 | -12/+9 |
| |\ \ \ \ | | | | | | | | | | | Properly implement Basis constructor using Vector3 of Euler angles | ||||
| | * | | | | Properly implement Basis constructor using Vector3 of Euler angles | Rémi Verschelde | 2017-11-21 | 2 | -12/+9 |
| | | | | | | | | | | | | | | | | | | | | | Fixes #13104. | ||||
| * | | | | | Merge pull request #13130 from endragor/gdnative-android-export | Rémi Verschelde | 2017-11-21 | 1 | -1/+1 |
| |\ \ \ \ \ | | | | | | | | | | | | | Proper GDNative export on Android | ||||
| | * | | | | | Proper GDNative export on Android | Ruslan Mustakov | 2017-11-21 | 1 | -1/+1 |
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| * | | | | | Merge pull request #12284 from bojidar-bg/allow-subproperty-set | Rémi Verschelde | 2017-11-21 | 7 | -58/+189 |
| |\ \ \ \ \ | |_|/ / / |/| | / / | | |/ / | |/| | | Allow for getting/setting "dotted" properties of objects | ||||
| | * | | | Allow for getting/setting indexed properties of objects using get/set_indexed | Bojidar Marinov | 2017-11-21 | 7 | -58/+189 |
| | | | | | | | | | | | | | | | | | Performance is around the same as using pure set() through GDScript. | ||||
| * | | | | Merge pull request #11895 from m4nu3lf/rendering/separate_thread | Juan Linietsky | 2017-11-21 | 2 | -1208/+325 |
| |\ \ \ \ | | | | | | | | | | | Restore rendering on a separate thread | ||||
| | * | | | | CommandQueueMT doesn't lock during command execution | m4nu3lf | 2017-11-18 | 2 | -1208/+325 |
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| * | | | | | Merge pull request #11933 from cxong/master | Juan Linietsky | 2017-11-21 | 3 | -12/+40 |
| |\ \ \ \ \ | | | | | | | | | | | | | Use "Command" instead of "Meta" for macOS (#1619) | ||||
| | * | | | | | Use "Command" instead of "Meta" for macOS (#1619) | Cong | 2017-10-08 | 3 | -12/+40 |
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| * | | | | | | Merge pull request #13133 from endragor/resurrect-file-logging | Rémi Verschelde | 2017-11-21 | 4 | -7/+24 |
| |\ \ \ \ \ \ | | | | | | | | | | | | | | | Return and repair file logging | ||||
| | * | | | | | | Return and repair file logging | Ruslan Mustakov | 2017-11-21 | 4 | -7/+24 |
| | | |_|_|/ / | |/| | | | | | | | | | | | | | | | | And make it configurable, too. | ||||
| * | | | | | | Merge pull request #12590 from poke1024/bsearch | Rémi Verschelde | 2017-11-21 | 3 | -0/+49 |
| |\ \ \ \ \ \ | | | | | | | | | | | | | | | Add bsearch and bsearch_custom to Array | ||||
| | * | | | | | | Add bsearch and bsearch_custom to Array | poke1024 | 2017-11-21 | 3 | -0/+49 |
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| * / / / / / | Native pan and zoom for macOS | Bernhard Liebl | 2017-11-21 | 2 | -8/+122 |
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| * | | | | | Merge pull request #11783 from endragor/ios-export-frameworks | Rémi Verschelde | 2017-11-20 | 5 | -0/+141 |
| |\ \ \ \ \ | | | | | | | | | | | | | Allow exporting third-party iOS Frameworks | ||||
| | * | | | | | Allow configuring iOS export | Ruslan Mustakov | 2017-11-21 | 5 | -0/+141 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - EditorExportPlugin's _export_begin accepts all the arguments related to the current export (is_debug, path, flags). - EditorExportPlugin API is extended with methods allowing to configure iOS export: add_ios_framework, add_ios_plist_content, add_ios_linker_flags, add_ios_bundle_file. - iOS export template now contains Godot as a static library so that it can be linked with third-party Frameworks and GDNative static libraries. - Adds method to DirAccess for recursive copying of a directory. - Fixes iOS export to work with Xcode 9 (released recently). | ||||
| * | | | | | | Merge pull request #11940 from GodotExplorer/debugger | Rémi Verschelde | 2017-11-20 | 2 | -51/+113 |
| |\ \ \ \ \ \ | |/ / / / / |/| | | | | | Enhanced debugger for godot 3.0 | ||||
| | * | | | | | Move the remote scene tree to the scene tree dock. | Geequlim | 2017-11-17 | 1 | -7/+18 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Ignore all script constants in the global section of the breakpoint stack. Check property size before send to avoid too large of data be sent. Fix crash while clear the remote objects from the debugger. | ||||
| | * | | | | | Send script members, contants and globals to debugger | geequlim | 2017-11-17 | 1 | -50/+96 |
| | | | | | | | | | | | | | | | | | | | | | | | | | Remove remote inspector panel | ||||
| | * | | | | | Abstract some method for script system | geequlim | 2017-11-17 | 1 | -1/+6 |
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| * | | | | | Merge pull request #12387 from santouits/x1111 | Rémi Verschelde | 2017-11-20 | 1 | -1/+3 |
| |\ \ \ \ \ | | | | | | | | | | | | | Fix x11 boot logo position in fullscreen and in maximized | ||||
| | * | | | | | Fix x11 boot logo position in fullscreen and in maximized | santouits | 2017-10-26 | 1 | -1/+3 |
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| * | | | | | | Merge pull request #13006 from hoelzl/pr-placement-delete | Rémi Verschelde | 2017-11-20 | 2 | -0/+28 |
| |\ \ \ \ \ \ | | | | | | | | | | | | | | | Add placement deletes to avoid warnings on VC++ | ||||
| | * | | | | | | Add placement deletes to avoid warnings on VC++ | Matthias Hoelzl | 2017-11-19 | 2 | -0/+28 |
| | | |_|_|/ / | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | When compiling with VC++ 2017, Godot generates huge numbers of C4291 warnings about missing placement delete. I have not found a way to disable these warnings using compiler options: AFAICT there is no equivalent to `-f-no-exceptions` for VC++ (there is only /EH to change the exception-handling model, /GX is deprecated) and adding /wd4291 to the `disable_nonessential_warnings` list in the `SConstruct` file or even compiling with `warnings=no` does not disable the messages. Placement delete is only called when placement new throws an exception, since Godot doesn't use exceptions this change should have no runtime effect. Fixes #12654 (probably, difficult to say without log) | ||||
| * | | | | | | Make old scenes readable again | Juan Linietsky | 2017-11-20 | 1 | -1/+1 |
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| * | | | | | | Basis accepts Vector3 as constructor argument. | Chip Collier | 2017-11-20 | 1 | -0/+1 |
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