Commit message (Collapse) | Author | Age | Files | Lines | |
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* | support for 2D shadow casters | Juan Linietsky | 2015-03-02 | 4 | -1/+36 |
| | | | | | | | | | | Added support for 2D shadow casters. *DANGER* Shaders in CanvasItem CHANGED, if you are using shader in a CanvasItem and pull this, you will lose them. Shaders now work through a 2D material system similar to 3D. If you don't want to lose the 2D shader code, save the shader as a .shd, then create a material in CanvasItem and re-assign the shader. | ||||
* | support for light and normal mapping in 2D | Juan Linietsky | 2015-02-18 | 1 | -2/+160 |
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* | Fix a shadow declaration. | Felix Laurie von Massenbach | 2015-02-15 | 1 | -2/+2 |
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* | Godot UI is quick and snappy again! | Juan Linietsky | 2015-02-15 | 1 | -2/+54 |
| | | | | | Changed linked listed sort to use auxiliary memory this fixes user interface performance issues. | ||||
* | fix return value of slide and reflect | Juan Linietsky | 2015-02-15 | 1 | -2/+2 |
| | | | | closes #1311 | ||||
* | begin new serialization framework | Juan Linietsky | 2015-02-15 | 8 | -199/+695 |
| | | | | also got rid of STL dependency on triangulator | ||||
* | New Navigation & Pathfinding support for 2D | Juan Linietsky | 2015-02-14 | 6 | -0/+1892 |
| | | | | | | | -Added Navigation & NavigationPolygon nodes -Added corresponding visual editor -New pathfinding algorithm is modern and fast! -Similar API to 3D Pathfinding (more coherent) | ||||
* | fixes to HTTPClient | Juan Linietsky | 2015-02-11 | 2 | -10/+39 |
| | | | | | -small unchunked files should work properly -blocking mode should work properly | ||||
* | Merge pull request #1346 from Nulifier/import-plugin | Juan Linietsky | 2015-02-11 | 1 | -1/+1 |
|\ | | | | | Added the ability to add and remove editor import plugins. | ||||
| * | Added the default arguments to the binding for ↵ | Jeffrey Steward | 2015-02-10 | 1 | -1/+1 |
| | | | | | | | | ResourceImportMetadata::add_source to match the c++ version | ||||
* | | Merge branch 'master' of https://github.com/okamstudio/godot into add_sprintf | Bil Bas (Spooner) | 2015-02-01 | 6 | -5/+38 |
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| * | Add InputEvent::ACTION get/set support for variant | sanikoyes | 2015-01-20 | 2 | -0/+26 |
| | | | | | | | | Add action_press/action_release method bind | ||||
| * | fixes | Juan Linietsky | 2015-01-13 | 1 | -2/+9 |
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| * | Merge pull request #945 from adolson/color-contrasted-fix | Juan Linietsky | 2015-01-08 | 1 | -1/+1 |
| |\ | | | | | | | avoid potential stack overflow by recursive function call | ||||
| | * | closes #163 | Dana Olson | 2014-12-08 | 1 | -1/+1 |
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| * | | Merge pull request #946 from adolson/uint64-fix | Juan Linietsky | 2015-01-08 | 1 | -1/+1 |
| |\ \ | | | | | | | | | wrong typedef - closes #270 | ||||
| | * | | wrong typedef - closes #270 | Dana Olson | 2014-12-08 | 1 | -1/+1 |
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| * | | Merge pull request #958 from adolson/bind-set_window_title | Juan Linietsky | 2015-01-08 | 1 | -1/+1 |
| |\ \ | | | | | | | | | added GDScript binding for OS.set_window_title() | ||||
| | * | | added GDScript binding for set_window_title | Dana Olson | 2014-12-10 | 1 | -1/+1 |
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* | | | Completed more complex formatting. | Bil Bas (Spooner) | 2015-02-01 | 1 | -57/+154 |
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* | | | Completed implementing standard formatting. | Bil Bas (Spooner) | 2015-02-01 | 2 | -40/+135 |
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* | | | Added basic sprintf functionality (e.g. "fish %d %s" % [12, Vector2(1, 2)]) | Bil Bas (Spooner) | 2015-01-10 | 3 | -1/+115 |
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* | | -attempt to be friendlier on non english keyboards | Juan Linietsky | 2015-01-04 | 1 | -2/+100 |
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* | | -WIP to add proper key swapping according to keyboard layout | Juan Linietsky | 2015-01-04 | 4 | -0/+24 |
| | | | | | | | | -fix with non working removal of collision exception in 3D physics | ||||
* | | -Fix shortcuts for OSX code completion, fixes #1111 | Juan Linietsky | 2015-01-04 | 1 | -15/+59 |
| | | | | | | | | -Fixed how translation fallbacks works, fixes #1011 | ||||
* | | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | 2015-01-03 | 5 | -7/+38 |
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| * | | removed print | Juan Linietsky | 2015-01-03 | 1 | -2/+0 |
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| * | | -added new code completion guess locations, closes #1032 | Juan Linietsky | 2015-01-03 | 2 | -0/+27 |
| | | | | | | | | | | | | -moved commandline fix to mingw-only, should fix #1064 | ||||
| * | | -fixed issue with denormals in half precission, closes #1073 | Juan Linietsky | 2015-01-03 | 3 | -7/+13 |
| | | | | | | | | | | | | -added h_offset and v_offset to 3D Camera, should allow to do the same as in #1102 | ||||
* | | | -Work in progress visual shader editor *DOES NOT WORK YET* | Juan Linietsky | 2015-01-03 | 3 | -0/+15 |
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* | | -fix assignment to vector types in script using integer indices crash (#978) | Juan Linietsky | 2015-01-02 | 1 | -2/+2 |
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* | | -assignment of ord to string index made valid #1072 | Juan Linietsky | 2015-01-02 | 1 | -11/+21 |
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* | | Merge pull request #1087 from adolson/connect-fix | Juan Linietsky | 2015-01-02 | 1 | -1/+1 |
|\ \ | | | | | | | change parameter name from ip to port | ||||
| * | | change parameter name from ip to port | Dana Olson | 2015-01-01 | 1 | -1/+1 |
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* | | | Fix for bug 1088 | Muresan Vlad aka Mury | 2015-01-02 | 1 | -0/+2 |
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* | | | -fix get_as_text (#1022 ) | Juan Linietsky | 2014-12-21 | 1 | -0/+1 |
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* | | | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | 2014-12-21 | 5 | -5/+12 |
|\ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: modules/gdscript/gd_editor.cpp Improved code completion for InputEvent (shows members by type) | ||||
| * | | | Fixes | Juan Linietsky | 2014-12-20 | 5 | -5/+12 |
| |/ / | | | | | | | | | | | | | | | | | | | | | | -=-=-= -Added missing quaternion constructor -code completion fixes -winrt fixes | ||||
* / / | -improved completion options for InputEvent, shows all event types now | Juan Linietsky | 2014-12-18 | 2 | -3/+16 |
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* | | Merge pull request #984 from orbitcowboy/master | Juan Linietsky | 2014-12-17 | 1 | -1/+1 |
|\ \ | | | | | | | xml_parser: check array length index before accessing the array. | ||||
| * | | xml_parser: check array length index before accessing the array. | orbitcowboy | 2014-12-16 | 1 | -1/+1 |
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* | | | -removed annoying pragma | Juan Linietsky | 2014-12-17 | 1 | -2/+2 |
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* | | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | 2014-12-16 | 5 | -3/+15 |
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| * | | Small batch of fixes | Juan Linietsky | 2014-12-15 | 5 | -3/+15 |
| |/ | | | | | | | | | | | | | -=-=-=-=-=-=-=-=-=-= -Fixed looping error in AudioStreamResampled -winrt port progress -fixes in material in ambient light | ||||
* / | New Code Completion | Juan Linietsky | 2014-12-16 | 6 | -2/+138 |
|/ | | | | | | | | | | | | -=-=-=-=-=-=-=-=-=- -Massive improvement to code completion -Argument hinting for functions If you manage to out-smart the code-completion in a situation where completion should be possible to guess, let me know. Please enter the commit message for your changes. Lines starting | ||||
* | Small Fixes | Juan Linietsky | 2014-12-08 | 1 | -1/+1 |
| | | | | | | | | -=-=-=-=-=- -Bug in navmesh demo fixed -Bug in variant -Better Collada Exporter supports proper names of exported shapekeys | ||||
* | More Fixes | Juan Linietsky | 2014-12-07 | 1 | -1/+5 |
| | | | | | | | -=-=-=-=-= -Bug in saving multinline text in xml fixed. #925 -typo in android export fixed. #930 | ||||
* | -Ability to ask for documents/pictures/etc system dirs. | Juan Linietsky | 2014-12-02 | 5 | -1/+53 |
| | | | | | -Fixes to animationplayer -fixes to collada importer | ||||
* | Merge pull request #863 from JIghtuse/master | Juan Linietsky | 2014-12-01 | 3 | -3/+3 |
|\ | | | | | Fix CppCheck 'duplicateExpression' warning | ||||
| * | Fix CppCheck 'duplicateExpression' warning | Boris Egorov | 2014-11-07 | 3 | -3/+3 |
| | | | | | | | | | | BTW, all three cases looks similar. It would be nice to refactor it to avoid repeating code. |