| Commit message (Expand) | Author | Age | Files | Lines |
* | Multiple scene editing *POTENTIALLY UNSTABLE* | Juan Linietsky | 2015-06-22 | 1 | -0/+0 |
* | added icon | Juan Linietsky | 2015-06-11 | 2 | -0/+1 |
* | new space shooter demo | Juan Linietsky | 2015-06-11 | 35 | -0/+400 |
* | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | 2015-06-06 | 12 | -0/+113 |
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| * | -fix bug in animation editor | Juan Linietsky | 2015-05-27 | 1 | -0/+7 |
| * | oops, previous commit was not working | Juan Linietsky | 2015-05-26 | 1 | -1/+0 |
| * | ability to run 2D physics in a thread | Juan Linietsky | 2015-05-26 | 1 | -0/+1 |
| * | Add input mapping GUI demo | Rémi Verschelde | 2015-05-20 | 3 | -0/+67 |
| * | more fixes | Juan Linietsky | 2015-05-19 | 8 | -0/+37 |
* | | small fixes | Juan Linietsky | 2015-06-01 | 1 | -0/+1 |
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* | added a built-in scene changer API, closes #1928 | Juan Linietsky | 2015-05-17 | 5 | -0/+38 |
* | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | 2015-05-16 | 1 | -3/+2 |
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| * | Merge pull request #1881 from NateWardawg/master | Juan Linietsky | 2015-05-16 | 1 | -3/+2 |
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| | * | Removed redundant code in the kinematic 3D demo. | Nathan Warden | 2015-05-10 | 1 | -3/+2 |
* | | | -small motion demo, to better troubleshoot | Juan Linietsky | 2015-05-16 | 4 | -0/+42 |
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* | | -Added lookat/get_angle_to functions in 2D, and a demo, closes #1843 | Juan Linietsky | 2015-05-12 | 4 | -0/+47 |
* | | -Fixed bug in translation remaps, also added proper demo, maybe fixes #1729 | Juan Linietsky | 2015-05-12 | 7 | -0/+21 |
* | | Translation Demo | Juan Linietsky | 2015-05-11 | 10 | -0/+53 |
* | | fixs particles on 3d platformer demo, closes #1588 | Juan Linietsky | 2015-05-11 | 1 | -0/+0 |
* | | -Updated isometric 2d demo to work using the new isometric support, fixes #1849 | Juan Linietsky | 2015-05-11 | 4 | -0/+0 |
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* | -fixed some glitches in isometric light demo, closes #1858 | Juan Linietsky | 2015-05-10 | 3 | -0/+0 |
* | Merge pull request #1875 from Zamaroht/patch-1 | Juan Linietsky | 2015-05-10 | 1 | -1/+0 |
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| * | Deleted unused variable | Nicolas Laurito | 2015-05-09 | 1 | -1/+0 |
* | | Remove focus from restart button, fixes #1850 | Nicolas Laurito | 2015-05-10 | 1 | -0/+1 |
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* | particles in navmesh demo are nice again | Juan Linietsky | 2015-05-09 | 1 | -0/+0 |
* | Merge pull request #1852 from SuperUserNameMan/fixes_platformer_3d_particles | Juan Linietsky | 2015-05-07 | 2 | -0/+0 |
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| * | add_missing_textures_to_particles | yg2f | 2015-05-07 | 2 | -0/+0 |
* | | Merge pull request #1851 from SuperUserNameMan/fixes_3d_shaders_materials_demo | Juan Linietsky | 2015-05-07 | 1 | -0/+0 |
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| * | | fixes_demo3d_shaders_materials_missing_light | yg2f | 2015-05-07 | 1 | -0/+0 |
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* | | Merge pull request #1846 from hurikhan/pr_wm_demo_input_fix | Juan Linietsky | 2015-05-07 | 2 | -1/+9 |
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| * | | window_management input fix | hurikhan | 2015-05-06 | 2 | -1/+9 |
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* / | Delete line without functionality | Nicolas Laurito | 2015-05-06 | 1 | -2/+0 |
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* | -More strict argument type-checking, will make many bugs visible, fixes #1809 | Juan Linietsky | 2015-05-04 | 2 | -2/+2 |
* | -vec3 uniforms should now work, fixes #1773 | Juan Linietsky | 2015-05-04 | 2 | -11/+12 |
* | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | 2015-05-04 | 4 | -1/+4 |
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| * | Merge pull request #1738 from jackmakesthings/master | Juan Linietsky | 2015-05-03 | 4 | -1/+4 |
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| | * | Set name on window management demo's engine.cfg | jack | 2015-04-25 | 1 | -1/+1 |
| | * | Set name on rich text bbcode demo's engine.cfg | jack | 2015-04-25 | 1 | -0/+1 |
| | * | Set name on truck-town demo's engine.cfg | jack | 2015-04-25 | 1 | -0/+1 |
| | * | Set name on isometric-light demo's engine.cfg | jack | 2015-04-25 | 1 | -0/+1 |
* | | | improved kinematic motion, improved demos for kinematic motion | Juan Linietsky | 2015-05-03 | 4 | -9/+24 |
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* | | -Made one way collision work with 2D physics (rigidbody) | Juan Linietsky | 2015-05-03 | 3 | -364/+733 |
* | | fixed bullet in 3d platformer demo | Juan Linietsky | 2015-05-01 | 1 | -0/+0 |
* | | -fix a bug in extra cull margin, closes #1760 | Juan Linietsky | 2015-05-01 | 2 | -0/+0 |
* | | -fixed broken lighting in release version of godot for isometric light demo, ... | Juan Linietsky | 2015-04-30 | 6 | -0/+0 |
* | | missing file for bbcode demo | Juan Linietsky | 2015-04-26 | 1 | -0/+17 |
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* | -Objects with BlendMode!=MIX do not get affected by CanvasModulate, fixes #1724 | Juan Linietsky | 2015-04-24 | 2 | -0/+0 |
* | -Many fixes and demo for RichTexLabel | Juan Linietsky | 2015-04-21 | 12 | -0/+95 |
* | -Rewritten KinematicBody2D::move to MUCH more efficient code. | Juan Linietsky | 2015-04-19 | 2 | -1/+2 |
* | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | 2015-04-18 | 1 | -0/+4 |
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