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* doc: Fix references to online tutorials after godotengine/godot-docs#1015Rémi Verschelde2018-01-251-1/+1
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* doc: Sync with current sourceRémi Verschelde2018-01-251-1/+1
| | | | | | Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage).
* Filled tutorial field in most relevent classes.Juan Linietsky2018-01-151-0/+1
| | | | Added tutorial display in doc.
* doc: Update version string in XMLRémi Verschelde2018-01-131-1/+1
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* doc: Fix enum tags thanks to 2bc6db6Rémi Verschelde2017-11-241-3/+3
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* doc: Remove setters and getters now exposed via properties/membersRémi Verschelde2017-11-241-76/+0
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* doc: Update header version for 3.0-betaRémi Verschelde2017-11-241-1/+1
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* doc: Remove revision.module_config from version stringRémi Verschelde2017-11-151-1/+1
| | | | | It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}", limits unnecessary diffs.
* updated AudioStream docs and added AudioServer docsGrosskopf2017-10-111-2/+8
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* Rename get_position => get_playback_position and seek_pos => seek on audio ↵Marcelo Fernandez2017-09-231-1/+1
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* Rename pos to position in user facing methods and variablesletheed2017-09-201-4/+4
| | | | | | | | | | | Rename user facing methods and variables as well as the corresponding C++ methods according to the folloming changes: * pos -> position * rot -> rotation * loc -> location C++ variables are left as is.
* Merge pull request #11332 from Grosskopf/audio-stream-player-docsRémi Verschelde2017-09-171-0/+11
|\ | | | | | | | | [DOCS] Added Documentation of AudioStreamPlayer [ci skip]
| * Added Documentation of AudioStreamPlayerGrosskopf2017-09-171-0/+11
| | | | | | | | | | Fixed according to Comments autoplay issue fixed
* | doc: Sync classref with current sourceRémi Verschelde2017-09-161-0/+6
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* doc: Sync classref with current sourceRémi Verschelde2017-09-131-1/+1
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* doc: Sync classref with current sourceRémi Verschelde2017-09-131-6/+6
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* Changed the doc class generation to individual files per class. It is also ↵Juan Linietsky2017-09-121-0/+139
possible to save module files in module directories and the build system will recognize them.