Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Docs: remove duplicate words | Max Hilbrunner | 2024-09-30 | 1 | -1/+1 |
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* | Improve documentation for `CameraAttributesPhysical.exposure_shutter_speed` | addmix | 2023-12-04 | 1 | -1/+1 |
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* | Add missing tutorials to documentation classes | Hugo Locurcio | 2023-08-19 | 1 | -0/+1 |
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* | Doctool: Remove version attribute from XML header | Rémi Verschelde | 2023-07-06 | 1 | -1/+1 |
| | | | | | | We don't use that info for anything, and it generates unnecessary diffs every time we bump the minor version (and CI failures if we forget to sync some files from opt-in modules (mono, text_server_fb). | ||||
* | Bump version to 4.2-dev | Rémi Verschelde | 2023-07-05 | 1 | -1/+1 |
| | | | | Keep on waitin' | ||||
* | Bump version to 4.1-dev | Rémi Verschelde | 2023-03-01 | 1 | -1/+1 |
| | | | | Can't stop, won't stop, they said, huh? | ||||
* | Document unsupported features in Mobile and Compatibility rendering methods | Hugo Locurcio | 2023-02-13 | 1 | -0/+1 |
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* | Implement Physical Light Units as an optional setting. | clayjohn | 2022-08-31 | 1 | -0/+49 |
This allows light sources to be specified in physical light units in addition to the regular energy multiplier. In order to avoid loss of precision at high values, brightness values are premultiplied by an exposure normalization value. In support of Physical Light Units this PR also renames CameraEffects to CameraAttributes. |