summaryrefslogtreecommitdiffstats
path: root/doc/classes/CameraEffects.xml
Commit message (Collapse)AuthorAgeFilesLines
* Environment: Refactor code for readability + moreRémi Verschelde2020-07-011-2/+2
| | | | | | | | | | | | - Makes all boolean setters/getters consistent. - Fixes bug where `glow_hdr_bleed_scale` was not used. - Split CameraEffects to their own source file. - Reorder all Environment method and properties declarations, definitions and bindings to be consistent with each other and with the order of property bindings. - Bind missing enum values added with SDFGI. - Remove unused SDFGI enhance_ssr boolean. - Sync doc changes after SDFGI merge and other misc changes.
* Document the CameraEffects classHugo Locurcio2020-04-221-0/+12
|
* doc: Sync classref with current sourceRémi Verschelde2020-02-121-0/+33
Lots of internal API changes and some docstrings were lost in the conversion. I manually salvaged many of them but for all the rendering-related ones, an additional pass is needed. Added missing enum bindings in BaseMaterial3D and VisualServer.