index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
doc
/
classes
/
Input.xml
Commit message (
Expand
)
Author
Age
Files
Lines
...
*
|
Add array element type to `get_connected_joypads`
Raul Santos
2022-06-03
1
-1
/
+1
|
/
*
Swap the meaning of CURSOR_WAIT and CURSOR_BUSY
Haoyu Qiu
2022-05-14
1
-2
/
+2
*
doc: Update iOS hint for Input.vibrate_handheld after #60397
Rémi Verschelde
2022-04-27
1
-1
/
+2
*
Rename warp mouse functions to warp_mouse
Markus Sauermann
2022-03-27
1
-3
/
+3
*
Ensure minimum modifiers are pressed when matching actions
Marcel Admiraal
2022-03-20
1
-5
/
+5
*
Add an XML schema for documentation
Hugo Locurcio
2022-02-15
1
-1
/
+1
*
Merge pull request #56764 from madmiraal/fix-45592-2
Rémi Verschelde
2022-02-03
1
-2
/
+2
|
\
|
*
Fix mouse velocity not changing fast enough
Marcel Admiraal
2022-01-13
1
-2
/
+2
*
|
Expand description for warp_mouse_position method
TechnicalSoup
2022-02-03
1
-1
/
+2
*
|
Add `Input.is_anything_pressed` method
Andrii Doroshenko (Xrayez)
2022-01-20
1
-0
/
+6
|
/
*
Merge pull request #56322 from madmiraal/fix-42450
Rémi Verschelde
2022-01-11
1
-2
/
+2
|
\
|
*
Rename speed to velocity when it's a directional Vector
Marcel Admiraal
2021-12-29
1
-2
/
+2
*
|
Document keyboard ghosting caveats in Input and InputEvent
Hugo Locurcio
2022-01-05
1
-0
/
+6
|
/
*
Unexpose joy_connection_changed method
kobewi
2021-12-06
1
-11
/
+0
*
Add Input.is_physical_key_pressed method.
bruvzg
2021-11-23
1
-0
/
+7
*
Replace Godot docs URL with `$DOCS_URL` in XML class reference
Rémi Verschelde
2021-11-15
1
-1
/
+1
*
Use "enum class" for input enums
Aaron Franke
2021-11-12
1
-1
/
+1
*
Merge pull request #53812 from RandomShaper/expose_flush_input
Rémi Verschelde
2021-10-22
1
-0
/
+7
|
\
|
*
Expose Input::flush_buffered_events()
Pedro J. Estébanez
2021-10-22
1
-0
/
+7
*
|
Exposed setters for sensor values in Input class
Дмитрий Сальников
2021-10-12
1
-0
/
+32
|
/
*
Merge pull request #53472 from akien-mga/doc-update-tutorial-links
Rémi Verschelde
2021-10-06
1
-1
/
+1
|
\
|
*
doc: Update links to latest documentation after content reorganization
Rémi Verschelde
2021-10-06
1
-1
/
+1
*
|
Change dragging cursor on Windows
kobewi
2021-10-06
1
-0
/
+1
|
/
*
Use Key enum instead of plain integers
Aaron Franke
2021-08-10
1
-1
/
+1
*
doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-07-30
1
-186
/
+93
*
Add Input documentation for `exact_match`
Raul Santos
2021-07-30
1
-0
/
+5
*
Fix miscellaneous doc typos and inconsistencies
Nicholas Huelin
2021-07-22
1
-1
/
+1
*
Use mouse and joypad enums instead of plain integers
Aaron Franke
2021-06-20
1
-3
/
+3
*
Better format arguments in variant parser
Michael Alexsander Silva Dias
2021-06-18
1
-1
/
+1
*
Add MOUSE_MODE_CONFINED_HIDDEN
Aaron Franke
2021-06-03
1
-1
/
+4
*
Rename some more global enums (Key, Joy, MIDI)
Aaron Franke
2021-03-23
1
-4
/
+4
*
class reference proofreading
Paul Joannon
2021-03-19
1
-2
/
+2
*
Converted sensor acceleration units to m/s^2 on iOS and UWP
Marcus Brummer
2021-03-17
1
-4
/
+4
*
Document different unit of measurement for sensor data on iOS and Android
Marcus Brummer
2021-03-16
1
-2
/
+2
*
doc: Sync classref with current source
Rémi Verschelde
2021-02-19
1
-0
/
+10
*
doc: Mention iOS support for Input gravity/gyroscope sensors
Rémi Verschelde
2020-11-27
1
-7
/
+7
*
Docs: Port Code Examples to C# (F, G, H, I, J, K, L)
HaSa1002
2020-11-25
1
-6
/
+14
*
doc: Sync classref with current source
Rémi Verschelde
2020-11-23
1
-36
/
+0
*
Allow getting Input axis/vector values by specifying multiple actions
Aaron Franke
2020-11-11
1
-0
/
+40
*
Link to demos from within the class reference
Aaron Franke
2020-10-01
1
-0
/
+2
*
Add link titles for all links in the class reference
Hugo Locurcio
2020-08-31
1
-1
/
+1
*
Merge pull request #41521 from Calinou/doc-accelerometer-platforms
Rémi Verschelde
2020-08-29
1
-4
/
+8
|
\
|
*
Document supported platforms for `Input.get_accelerometer()` and related
Hugo Locurcio
2020-08-29
1
-4
/
+8
*
|
State how 'MOUSE_MODE_CAPTURED' actually works in the 'Input' docs
Michael Alexsander
2020-08-28
1
-1
/
+2
|
/
*
Update game controller enums.
Marcel Admiraal
2020-05-13
1
-5
/
+5
*
Rename InputFilter back to Input
Rémi Verschelde
2020-04-28
1
-0
/
+477
*
doc: Update classref with node renames
Rémi Verschelde
2020-03-30
1
-477
/
+0
*
Improve the `Input.set_use_accumulated_input()` documentation
Hugo Locurcio
2020-03-12
1
-1
/
+2
*
Rename `scancode` to `keycode`.
bruvzg
2020-02-25
1
-2
/
+2
*
doc: Sync classref with StringName/Callable changes
Rémi Verschelde
2020-02-22
1
-6
/
+6
[prev]
[next]