Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Don't generate empty doc sections and reduce code duplication | Aaron Franke | 2021-09-20 | 1 | -4/+0 |
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* | Use mouse and joypad enums instead of plain integers | Aaron Franke | 2021-06-20 | 1 | -1/+1 |
| | | | | Also MIDIMessage | ||||
* | Update docs to version 4.0 | clayjohn | 2020-01-31 | 1 | -1/+1 |
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* | doc: Drop unused 'category' property from header | Rémi Verschelde | 2020-01-26 | 1 | -1/+1 |
| | | | | | | | | | | We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0. | ||||
* | doc: Add default values to all properties | Rémi Verschelde | 2019-06-30 | 1 | -8/+8 |
| | | | | Thanks to @bojidar-bg's impressive work in #29380. | ||||
* | doc: Drop unused <demos> tag | Rémi Verschelde | 2019-04-19 | 1 | -2/+0 |
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* | doc: Bump version to 3.2 | Rémi Verschelde | 2019-04-01 | 1 | -1/+1 |
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* | doc: Sync classref with current source | Rémi Verschelde | 2019-01-26 | 1 | -0/+33 |