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path: root/doc/classes/InputEventScreenTouch.xml
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* Add double_tap attribute to InputEventScreenTouchFredia Huya-Kouadio2022-10-221-0/+3
| | | | This provides parity with the `InputEventMouseButton` allowing for proper conversion between the two events.
* Add an XML schema for documentationHugo Locurcio2022-02-151-1/+1
| | | | | | | | This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions.
* Misc improvements to various docskobewi2021-11-301-1/+1
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* Replace Godot docs URL with `$DOCS_URL` in XML class referenceRémi Verschelde2021-11-151-1/+1
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* Don't generate empty doc sections and reduce code duplicationAaron Franke2021-09-201-4/+0
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* Better format arguments in variant parserMichael Alexsander Silva Dias2021-06-181-1/+1
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* Add link titles for all links in the class referenceHugo Locurcio2020-08-311-1/+1
| | | | | This makes them display in a nicer way in the editor help. (The title will display instead of the full URL.)
* doc: Update classref with node renamesRémi Verschelde2020-03-301-1/+1
| | | | A few extra renames for classes which were missed in last week's PRs.
* Update docs to version 4.0clayjohn2020-01-311-1/+1
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* doc: Drop unused 'category' property from headerRémi Verschelde2020-01-261-1/+1
| | | | | | | | | | We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0.
* doc: Add default values to all propertiesRémi Verschelde2019-06-301-3/+3
| | | | Thanks to @bojidar-bg's impressive work in #29380.
* Proofread and improve the whole class referenceHugo Locurcio2019-06-271-2/+2
| | | | | | | | | | | | | - Document a few more properties and methods - Add more information to many classes - Fix lots of typos and gramar mistakes - Use [code] tags for parameters consistently - Use [b] and [i] tags consistently - Put "Warning:" and "Note:" on their own line to be more visible, and make them always bold - Tweak formatting in code examples to be more readable - Use double quotes consistently - Add more links to third-party technologies
* doc: Drop unused <demos> tagRémi Verschelde2019-04-191-2/+0
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* doc: Bump version to 3.2Rémi Verschelde2019-04-011-1/+1
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* doc: Add missing commas after "If true/false"Rémi Verschelde2018-12-201-1/+1
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* doc: Use HTTPS for docs.godotengine.org and point to latest branchRémi Verschelde2018-11-051-1/+1
| | | | Fixes #23509.
* Add support for tutorial links to makerst.pyrobojumper2018-06-121-1/+1
| | | | Also change the <tutorials> structure to make use of individual <link> tags
* doc: Remove status from hardcoded version stringRémi Verschelde2018-02-271-1/+1
| | | | It has no practical use case and just generates noise for each alpha, beta, etc.
* doc: Update version string in headerRémi Verschelde2018-02-191-1/+1
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* doc: Fix references to online tutorials after godotengine/godot-docs#1015Rémi Verschelde2018-01-251-1/+1
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* doc: Sync with current sourceRémi Verschelde2018-01-251-1/+1
| | | | | | Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage).
* Filled tutorial field in most relevent classes.Juan Linietsky2018-01-151-1/+1
| | | | Added tutorial display in doc.
* doc: Update version string in XMLRémi Verschelde2018-01-131-1/+1
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* doc: Remove setters and getters now exposed via properties/membersRémi Verschelde2017-11-241-36/+0
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* doc: Update header version for 3.0-betaRémi Verschelde2017-11-241-1/+1
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* doc: Remove revision.module_config from version stringRémi Verschelde2017-11-151-1/+1
| | | | | It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}", limits unnecessary diffs.
* [DOCS] InputEvent*Jerome670002017-10-211-3/+6
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* Rename pos to position in user facing methods and variablesletheed2017-09-201-1/+1
| | | | | | | | | | | Rename user facing methods and variables as well as the corresponding C++ methods according to the folloming changes: * pos -> position * rot -> rotation * loc -> location C++ variables are left as is.
* doc: Sync classref with current sourceRémi Verschelde2017-09-131-3/+3
| | | | [ci skip]
* Changed the doc class generation to individual files per class. It is also ↵Juan Linietsky2017-09-121-0/+63
possible to save module files in module directories and the build system will recognize them.