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* Update links to outdated asset library demosskyace652024-04-071-2/+2
| | | | | | Update links to outdated asset library demos Co-authored-by: Max Hilbrunner <m.hilbrunner@gmail.com>
* Validate `code` tags for class and member referencesYuri Sizov2023-10-031-1/+1
| | | | | | | | This commit also adds means to manually disable warnings in `code` tags where it's a false positive with the new `skip-lint` attribute. Warnings are now enabled on CI to prevent future errors.
* Add closed property to Line2DMewPurPur2023-09-111-4/+9
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* Improve Line2D documentationMewPurPur2023-08-291-31/+32
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* Doctool: Remove version attribute from XML headerRémi Verschelde2023-07-061-1/+1
| | | | | | We don't use that info for anything, and it generates unnecessary diffs every time we bump the minor version (and CI failures if we forget to sync some files from opt-in modules (mono, text_server_fb).
* Bump version to 4.2-devRémi Verschelde2023-07-051-1/+1
| | | | Keep on waitin'
* Bump version to 4.1-devRémi Verschelde2023-03-011-1/+1
| | | | Can't stop, won't stop, they said, huh?
* [doc] Fix grammar in class docs: amount vs. numberAndy Maloney2022-08-171-1/+1
| | | | | | Number is used for things that can be counted (discrete items - think "integer" in this context). Also fixes a couple of awkward phrases.
* Clarify the Line2D, Curve2D/3D documentation and fix parameter namesYuri Sizov2022-08-151-10/+10
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* [doc] Use "param" instead of "code" to refer to parameters (5)Andy Maloney2022-08-151-5/+5
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* Rename the argument tag to param in XML documentationYuri Sizov2022-08-081-6/+6
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* Merge pull request #58162 from KoBeWi/RYMax Hilbrunner2022-03-031-2/+2
|\ | | | | Update description of LINE_TEXTURE constants
| * Update description of LINE_TEXTURE constantskobewi2022-02-161-2/+2
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* | Add a property hint for the Line2D Round Precision propertyHugo Locurcio2022-02-171-1/+2
|/ | | | | This prevents choosing extremely high values which cause performance issues for no visual benefit.
* Add an XML schema for documentationHugo Locurcio2022-02-151-1/+1
| | | | | | | | This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions.
* Fix various misused code tag in classrefHaoyu Qiu2021-12-021-1/+1
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* Add note about batching to Line2D's anti-aliasingLoipesMas2021-08-231-0/+1
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* doc: Use self-closing tags for `return` and `argument`Rémi Verschelde2021-07-301-24/+12
| | | | | | | | For the time being we don't support writing a description for those, preferring having all details in the method's description. Using self-closing tags saves half the lines, and prevents contributors from thinking that they should write the argument or return documentation there.
* Better format arguments in variant parserMichael Alexsander Silva Dias2021-06-181-2/+2
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* Link to demos from within the class referenceAaron Franke2020-10-011-0/+2
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* Clarify points in Line2D docskyace652020-08-211-1/+1
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* doc: Sync classref with current sourceRémi Verschelde2020-04-281-1/+1
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* doc: Sync classref with current sourceRémi Verschelde2020-02-181-1/+1
| | | | Handle removal of Pool*Array types and other recent changes.
* doc: Sync classref with current sourceRémi Verschelde2020-02-121-2/+1
| | | | | | | | Lots of internal API changes and some docstrings were lost in the conversion. I manually salvaged many of them but for all the rendering-related ones, an additional pass is needed. Added missing enum bindings in BaseMaterial3D and VisualServer.
* Update docs to version 4.0clayjohn2020-01-311-1/+1
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* Mention 2D polygon limits and how to increase them in the documentationHugo Locurcio2020-01-281-0/+1
| | | | This closes #21793.
* doc: Drop unused 'category' property from headerRémi Verschelde2020-01-261-1/+1
| | | | | | | | | | We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0.
* doc: Markup fixes for enums and constantsRémi Verschelde2019-12-061-3/+3
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* Fixed antialiased option for Polygon2D / Line2DPouleyKetchoupp2019-11-281-0/+3
| | | | | | | | | | Polygon2D: The property wasn't used anymore after switching from canvas_item_add_polygon() to canvas_item_add_triangle_array() for drawing. Line2D: Added the same property as for Polygon2D & fixed smooth line drawing to use indices correctly. Fixes #26823
* doc: Sync classref with current sourceRémi Verschelde2019-07-151-3/+3
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* doc: Sync classref with current sourceRémi Verschelde2019-07-021-1/+1
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* Merge pull request #28565 from CedNaru/CurvedWidthLine2DRémi Verschelde2019-07-011-0/+3
|\ | | | | Added a Width Curve to Line2D + UVs fix
| * Added a Width Curve to Line2D + UVs fixTristan Grespinet2019-06-191-0/+3
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* | Fix uninitialized variables in Line2D, JSONParseResult and TileMapRémi Verschelde2019-06-301-1/+1
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* | doc: Remove hardcoded default values from descriptionsRémi Verschelde2019-06-301-3/+3
| | | | | | | | They are now generated automatically by doctool.
* | doc: Add default values to all propertiesRémi Verschelde2019-06-301-11/+11
| | | | | | | | Thanks to @bojidar-bg's impressive work in #29380.
* | Proofread and improve the whole class referenceHugo Locurcio2019-06-271-5/+5
| | | | | | | | | | | | | | | | | | | | | | | | | | - Document a few more properties and methods - Add more information to many classes - Fix lots of typos and gramar mistakes - Use [code] tags for parameters consistently - Use [b] and [i] tags consistently - Put "Warning:" and "Note:" on their own line to be more visible, and make them always bold - Tweak formatting in code examples to be more readable - Use double quotes consistently - Add more links to third-party technologies
* | doc: Replace all [code]CONSTANT[/code] by new [constant CONSTANT] hyperlinksRémi Verschelde2019-06-271-4/+4
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* Merge pull request #27805 from Kanabenki/line2d-add-point-idxRémi Verschelde2019-04-301-0/+3
|\ | | | | Add optional position argument for add_point in Line2D
| * Add optional position argument for add_point in Line2DKanabenki2019-04-081-0/+3
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* | doc: Drop unused <demos> tagRémi Verschelde2019-04-191-2/+0
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* Merge pull request #27240 from Chaosus/clear_line_pointsRémi Verschelde2019-04-051-0/+7
|\ | | | | Added method to clear all points in Line2D
| * Added method to clear all points in Line2DChaosus2019-03-191-0/+7
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* | doc: Bump version to 3.2Rémi Verschelde2019-04-011-1/+1
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* Line2D texture stretch modeJorn Van denbussche2018-07-161-0/+3
| | | | | Prototype for stretching the texture across the whole line. Fixed end cap tile mode.
* doc: Remove status from hardcoded version stringRémi Verschelde2018-02-271-1/+1
| | | | It has no practical use case and just generates noise for each alpha, beta, etc.
* Fix typos with codespellluz.paz2018-02-211-1/+1
| | | | | | | | | | | | | | Found via `codespell -q 3 --skip="./thirdparty,./editor/translations" -I ../godot-word-whitelist.txt` Whitelist consists of: ``` ang doubleclick lod nd que te unselect ```
* doc: Update version string in headerRémi Verschelde2018-02-191-1/+1
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* doc: Sync with current sourceRémi Verschelde2018-01-251-1/+1
| | | | | | Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage).
* Fix typos in code and docs with codespellRémi Verschelde2018-01-181-1/+1
| | | | Using v1.11.0 from https://github.com/lucasdemarchi/codespell