Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Update links to outdated asset library demos | skyace65 | 2024-04-07 | 1 | -2/+2 |
| | | | | | | Update links to outdated asset library demos Co-authored-by: Max Hilbrunner <m.hilbrunner@gmail.com> | ||||
* | Validate `code` tags for class and member references | Yuri Sizov | 2023-10-03 | 1 | -1/+1 |
| | | | | | | | | This commit also adds means to manually disable warnings in `code` tags where it's a false positive with the new `skip-lint` attribute. Warnings are now enabled on CI to prevent future errors. | ||||
* | Add closed property to Line2D | MewPurPur | 2023-09-11 | 1 | -4/+9 |
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* | Improve Line2D documentation | MewPurPur | 2023-08-29 | 1 | -31/+32 |
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* | Doctool: Remove version attribute from XML header | Rémi Verschelde | 2023-07-06 | 1 | -1/+1 |
| | | | | | | We don't use that info for anything, and it generates unnecessary diffs every time we bump the minor version (and CI failures if we forget to sync some files from opt-in modules (mono, text_server_fb). | ||||
* | Bump version to 4.2-dev | Rémi Verschelde | 2023-07-05 | 1 | -1/+1 |
| | | | | Keep on waitin' | ||||
* | Bump version to 4.1-dev | Rémi Verschelde | 2023-03-01 | 1 | -1/+1 |
| | | | | Can't stop, won't stop, they said, huh? | ||||
* | [doc] Fix grammar in class docs: amount vs. number | Andy Maloney | 2022-08-17 | 1 | -1/+1 |
| | | | | | | Number is used for things that can be counted (discrete items - think "integer" in this context). Also fixes a couple of awkward phrases. | ||||
* | Clarify the Line2D, Curve2D/3D documentation and fix parameter names | Yuri Sizov | 2022-08-15 | 1 | -10/+10 |
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* | [doc] Use "param" instead of "code" to refer to parameters (5) | Andy Maloney | 2022-08-15 | 1 | -5/+5 |
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* | Rename the argument tag to param in XML documentation | Yuri Sizov | 2022-08-08 | 1 | -6/+6 |
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* | Merge pull request #58162 from KoBeWi/RY | Max Hilbrunner | 2022-03-03 | 1 | -2/+2 |
|\ | | | | | Update description of LINE_TEXTURE constants | ||||
| * | Update description of LINE_TEXTURE constants | kobewi | 2022-02-16 | 1 | -2/+2 |
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* | | Add a property hint for the Line2D Round Precision property | Hugo Locurcio | 2022-02-17 | 1 | -1/+2 |
|/ | | | | | This prevents choosing extremely high values which cause performance issues for no visual benefit. | ||||
* | Add an XML schema for documentation | Hugo Locurcio | 2022-02-15 | 1 | -1/+1 |
| | | | | | | | | This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions. | ||||
* | Fix various misused code tag in classref | Haoyu Qiu | 2021-12-02 | 1 | -1/+1 |
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* | Add note about batching to Line2D's anti-aliasing | LoipesMas | 2021-08-23 | 1 | -0/+1 |
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* | doc: Use self-closing tags for `return` and `argument` | Rémi Verschelde | 2021-07-30 | 1 | -24/+12 |
| | | | | | | | | For the time being we don't support writing a description for those, preferring having all details in the method's description. Using self-closing tags saves half the lines, and prevents contributors from thinking that they should write the argument or return documentation there. | ||||
* | Better format arguments in variant parser | Michael Alexsander Silva Dias | 2021-06-18 | 1 | -2/+2 |
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* | Link to demos from within the class reference | Aaron Franke | 2020-10-01 | 1 | -0/+2 |
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* | Clarify points in Line2D doc | skyace65 | 2020-08-21 | 1 | -1/+1 |
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* | doc: Sync classref with current source | Rémi Verschelde | 2020-04-28 | 1 | -1/+1 |
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* | doc: Sync classref with current source | Rémi Verschelde | 2020-02-18 | 1 | -1/+1 |
| | | | | Handle removal of Pool*Array types and other recent changes. | ||||
* | doc: Sync classref with current source | Rémi Verschelde | 2020-02-12 | 1 | -2/+1 |
| | | | | | | | | Lots of internal API changes and some docstrings were lost in the conversion. I manually salvaged many of them but for all the rendering-related ones, an additional pass is needed. Added missing enum bindings in BaseMaterial3D and VisualServer. | ||||
* | Update docs to version 4.0 | clayjohn | 2020-01-31 | 1 | -1/+1 |
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* | Mention 2D polygon limits and how to increase them in the documentation | Hugo Locurcio | 2020-01-28 | 1 | -0/+1 |
| | | | | This closes #21793. | ||||
* | doc: Drop unused 'category' property from header | Rémi Verschelde | 2020-01-26 | 1 | -1/+1 |
| | | | | | | | | | | We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0. | ||||
* | doc: Markup fixes for enums and constants | Rémi Verschelde | 2019-12-06 | 1 | -3/+3 |
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* | Fixed antialiased option for Polygon2D / Line2D | PouleyKetchoupp | 2019-11-28 | 1 | -0/+3 |
| | | | | | | | | | | Polygon2D: The property wasn't used anymore after switching from canvas_item_add_polygon() to canvas_item_add_triangle_array() for drawing. Line2D: Added the same property as for Polygon2D & fixed smooth line drawing to use indices correctly. Fixes #26823 | ||||
* | doc: Sync classref with current source | Rémi Verschelde | 2019-07-15 | 1 | -3/+3 |
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* | doc: Sync classref with current source | Rémi Verschelde | 2019-07-02 | 1 | -1/+1 |
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* | Merge pull request #28565 from CedNaru/CurvedWidthLine2D | Rémi Verschelde | 2019-07-01 | 1 | -0/+3 |
|\ | | | | | Added a Width Curve to Line2D + UVs fix | ||||
| * | Added a Width Curve to Line2D + UVs fix | Tristan Grespinet | 2019-06-19 | 1 | -0/+3 |
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* | | Fix uninitialized variables in Line2D, JSONParseResult and TileMap | Rémi Verschelde | 2019-06-30 | 1 | -1/+1 |
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* | | doc: Remove hardcoded default values from descriptions | Rémi Verschelde | 2019-06-30 | 1 | -3/+3 |
| | | | | | | | | They are now generated automatically by doctool. | ||||
* | | doc: Add default values to all properties | Rémi Verschelde | 2019-06-30 | 1 | -11/+11 |
| | | | | | | | | Thanks to @bojidar-bg's impressive work in #29380. | ||||
* | | Proofread and improve the whole class reference | Hugo Locurcio | 2019-06-27 | 1 | -5/+5 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | - Document a few more properties and methods - Add more information to many classes - Fix lots of typos and gramar mistakes - Use [code] tags for parameters consistently - Use [b] and [i] tags consistently - Put "Warning:" and "Note:" on their own line to be more visible, and make them always bold - Tweak formatting in code examples to be more readable - Use double quotes consistently - Add more links to third-party technologies | ||||
* | | doc: Replace all [code]CONSTANT[/code] by new [constant CONSTANT] hyperlinks | Rémi Verschelde | 2019-06-27 | 1 | -4/+4 |
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* | Merge pull request #27805 from Kanabenki/line2d-add-point-idx | Rémi Verschelde | 2019-04-30 | 1 | -0/+3 |
|\ | | | | | Add optional position argument for add_point in Line2D | ||||
| * | Add optional position argument for add_point in Line2D | Kanabenki | 2019-04-08 | 1 | -0/+3 |
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* | | doc: Drop unused <demos> tag | Rémi Verschelde | 2019-04-19 | 1 | -2/+0 |
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* | Merge pull request #27240 from Chaosus/clear_line_points | Rémi Verschelde | 2019-04-05 | 1 | -0/+7 |
|\ | | | | | Added method to clear all points in Line2D | ||||
| * | Added method to clear all points in Line2D | Chaosus | 2019-03-19 | 1 | -0/+7 |
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* | | doc: Bump version to 3.2 | Rémi Verschelde | 2019-04-01 | 1 | -1/+1 |
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* | Line2D texture stretch mode | Jorn Van denbussche | 2018-07-16 | 1 | -0/+3 |
| | | | | | Prototype for stretching the texture across the whole line. Fixed end cap tile mode. | ||||
* | doc: Remove status from hardcoded version string | Rémi Verschelde | 2018-02-27 | 1 | -1/+1 |
| | | | | It has no practical use case and just generates noise for each alpha, beta, etc. | ||||
* | Fix typos with codespell | luz.paz | 2018-02-21 | 1 | -1/+1 |
| | | | | | | | | | | | | | | Found via `codespell -q 3 --skip="./thirdparty,./editor/translations" -I ../godot-word-whitelist.txt` Whitelist consists of: ``` ang doubleclick lod nd que te unselect ``` | ||||
* | doc: Update version string in header | Rémi Verschelde | 2018-02-19 | 1 | -1/+1 |
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* | doc: Sync with current source | Rémi Verschelde | 2018-01-25 | 1 | -1/+1 |
| | | | | | | Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage). | ||||
* | Fix typos in code and docs with codespell | Rémi Verschelde | 2018-01-18 | 1 | -1/+1 |
| | | | | Using v1.11.0 from https://github.com/lucasdemarchi/codespell |