Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Doctool: Remove version attribute from XML header | Rémi Verschelde | 2023-07-06 | 1 | -1/+1 |
| | | | | | | We don't use that info for anything, and it generates unnecessary diffs every time we bump the minor version (and CI failures if we forget to sync some files from opt-in modules (mono, text_server_fb). | ||||
* | Bump version to 4.2-dev | Rémi Verschelde | 2023-07-05 | 1 | -1/+1 |
| | | | | Keep on waitin' | ||||
* | Fix documentation for `Mutex.try_lock` | Ninni Pipping | 2023-06-26 | 1 | -1/+1 |
| | | | | | Documentation was not updated when return type was changed from `Error` to `bool` | ||||
* | Overhaul the top sections of the class reference (Core classes) | VolTer | 2023-05-19 | 1 | -7/+8 |
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* | Robustify multi-threading primitives | Pedro J. Estébanez | 2023-05-12 | 1 | -0/+6 |
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* | Bump version to 4.1-dev | Rémi Verschelde | 2023-03-01 | 1 | -1/+1 |
| | | | | Can't stop, won't stop, they said, huh? | ||||
* | Booleanize various sync primitives' wait & locking methods | Pedro J. Estébanez | 2023-01-27 | 1 | -2/+2 |
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* | Add an XML schema for documentation | Hugo Locurcio | 2022-02-15 | 1 | -1/+1 |
| | | | | | | | | This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions. | ||||
* | Replace Godot docs URL with `$DOCS_URL` in XML class reference | Rémi Verschelde | 2021-11-15 | 1 | -1/+1 |
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* | doc: Update links to latest documentation after content reorganization | Rémi Verschelde | 2021-10-06 | 1 | -1/+1 |
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* | Don't generate empty doc sections and reduce code duplication | Aaron Franke | 2021-09-20 | 1 | -2/+0 |
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* | Merge pull request #46625 from mbrlabs/docs-mutex-lock | Max Hilbrunner | 2021-09-16 | 1 | -0/+3 |
|\ | | | | | Documented that mutexes are implemented recursively | ||||
| * | Documented that mutexes are implemented recursively | Marcus Brummer | 2021-03-03 | 1 | -0/+3 |
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* | | doc: Use self-closing tags for `return` and `argument` | Rémi Verschelde | 2021-07-30 | 1 | -6/+3 |
| | | | | | | | | | | | | | | | | For the time being we don't support writing a description for those, preferring having all details in the method's description. Using self-closing tags saves half the lines, and prevents contributors from thinking that they should write the argument or return documentation there. | ||||
* | | Rename Reference to RefCounted | Pedro J. Estébanez | 2021-06-11 | 1 | -1/+1 |
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* | Add link titles for all links in the class reference | Hugo Locurcio | 2020-08-31 | 1 | -1/+1 |
| | | | | | This makes them display in a nicer way in the editor help. (The title will display instead of the full URL.) | ||||
* | Update docs to version 4.0 | clayjohn | 2020-01-31 | 1 | -1/+1 |
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* | doc: Drop unused 'category' property from header | Rémi Verschelde | 2020-01-26 | 1 | -1/+1 |
| | | | | | | | | | | We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0. | ||||
* | Added link to tutorial for Thread class | Yuri Roubinsky | 2019-10-02 | 1 | -0/+1 |
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* | Proofread and improve the whole class reference | Hugo Locurcio | 2019-06-27 | 1 | -5/+5 |
| | | | | | | | | | | | | | - Document a few more properties and methods - Add more information to many classes - Fix lots of typos and gramar mistakes - Use [code] tags for parameters consistently - Use [b] and [i] tags consistently - Put "Warning:" and "Note:" on their own line to be more visible, and make them always bold - Tweak formatting in code examples to be more readable - Use double quotes consistently - Add more links to third-party technologies | ||||
* | doc: Replace all [code]CONSTANT[/code] by new [constant CONSTANT] hyperlinks | Rémi Verschelde | 2019-06-27 | 1 | -1/+1 |
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* | doc: Drop unused <demos> tag | Rémi Verschelde | 2019-04-19 | 1 | -2/+0 |
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* | Merge pull request #27465 from ↵ | Rémi Verschelde | 2019-04-05 | 1 | -3/+3 |
|\ | | | | | | | | | neikeq/road-to-lang-agnostic-docs-is-going-to-be-tough EditorHelp: Improve enum ref resolving and add constant ref support | ||||
| * | ClassRef: Replace [code]CurrentClass[/code] with [CurrentClass] | Ignacio Etcheverry | 2019-03-29 | 1 | -3/+3 |
| | | | | | | | | Modified makerst to generate code tags for these to avoid hyperlinks to the same class. | ||||
* | | doc: Bump version to 3.2 | Rémi Verschelde | 2019-04-01 | 1 | -1/+1 |
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* | doc: Fix wrong references found by new makerst.py | Rémi Verschelde | 2019-01-07 | 1 | -1/+1 |
| | | | | Thanks @PJB3005 | ||||
* | doc: Remove status from hardcoded version string | Rémi Verschelde | 2018-02-27 | 1 | -1/+1 |
| | | | | It has no practical use case and just generates noise for each alpha, beta, etc. | ||||
* | doc: Update version string in header | Rémi Verschelde | 2018-02-19 | 1 | -1/+1 |
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* | doc: Sync with current source | Rémi Verschelde | 2018-01-25 | 1 | -1/+1 |
| | | | | | | Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage). | ||||
* | doc: Update version string in XML | Rémi Verschelde | 2018-01-13 | 1 | -1/+1 |
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* | [DOCS] Small fixes for Mutex | Max Hilbrunner | 2017-12-22 | 1 | -3/+3 |
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* | doc: Update header version for 3.0-beta | Rémi Verschelde | 2017-11-24 | 1 | -1/+1 |
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* | doc: Remove revision.module_config from version string | Rémi Verschelde | 2017-11-15 | 1 | -1/+1 |
| | | | | | It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}", limits unnecessary diffs. | ||||
* | classref: Sync with current source | Rémi Verschelde | 2017-10-22 | 1 | -3/+3 |
| | | | | | Also fix hyperlink references to same class as per the guidelines. [ci skip] | ||||
* | Changed the doc class generation to individual files per class. It is also ↵ | Juan Linietsky | 2017-09-12 | 1 | -0/+38 |
possible to save module files in module directories and the build system will recognize them. |