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path: root/doc/classes/NavigationPathQueryParameters2D.xml
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* Bump version to 4.1-devRémi Verschelde2023-03-011-1/+1
| | | | Can't stop, won't stop, they said, huh?
* Add navigation tutorial links inside class docsmix82023-01-111-0/+1
| | | | Adds navigation tutorial links inside the class doc to the related and more detailed godot-docs pages.
* Add support for emitting a signal when entering a NavLinkJosh Jones2022-12-171-0/+18
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* Merge pull request #70230 from DarkKilauea/nav-experimentalRémi Verschelde2022-12-181-1/+1
|\ | | | | | | [4.x] Mark navigation classes and nodes as experimental
| * Mark navigation classes and nodes as experimentalJosh Jones2022-12-171-1/+1
| | | | | | The navigation team has some large changes planned for navigation in the 4.x timeframe, so marking these nodes as experimental to give users a heads up that the API may change in breaking ways.
* | Fix Navigation API abbreviations inconsistencysmix82022-12-171-2/+2
|/ | | | Schema for navigation to name user facing API with "navigation" without abbreviation and e.g. NavigationServer internals with abbr "nav".
* Fix typos with codespellRémi Verschelde2022-09-301-1/+1
| | | | | | | Using codespell 2.3-dev from current git. And fix typo in `methods.py` for `vsproj=yes` option (still won't work though).
* Add missing postprocessing doc for PathQueryParameterssmix82022-09-251-0/+1
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* Add NavigationPathQuerysmix82022-09-201-0/+41
Adds NavigationPathQueryParameters objects that can be used with NavigationServer.query_path() to query a customized navigation path.