Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Bind `PhysicsServer*D::body_set_state_sync_callback` | Mikael Hermansson | 2024-07-23 | 1 | -1/+1 |
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* | [Doc] Fix incorrect reference to `input_pickable` | A Thousand Ships | 2024-04-13 | 1 | -2/+2 |
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* | Add documentation to PhysicsServer2DExtension | Micky | 2024-01-09 | 1 | -0/+160 |
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* | Update PinJoint2D API with angle limits and motor speed | Dragos Daian | 2023-09-26 | 1 | -0/+15 |
| | | | | | | add enabled methods for motor and angular limits use correct name to get joint update copyright | ||||
* | Doctool: Remove version attribute from XML header | Rémi Verschelde | 2023-07-06 | 1 | -1/+1 |
| | | | | | | We don't use that info for anything, and it generates unnecessary diffs every time we bump the minor version (and CI failures if we forget to sync some files from opt-in modules (mono, text_server_fb). | ||||
* | Bump version to 4.2-dev | Rémi Verschelde | 2023-07-05 | 1 | -1/+1 |
| | | | | Keep on waitin' | ||||
* | Overhaul the top sections of the class reference (Physics classes) | VolTer | 2023-05-20 | 1 | -0/+3 |
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* | Bump version to 4.1-dev | Rémi Verschelde | 2023-03-01 | 1 | -1/+1 |
| | | | | Can't stop, won't stop, they said, huh? | ||||
* | Bind methods related to physics query exclusions | Mikael Hermansson | 2022-12-29 | 1 | -0/+12 |
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* | Add `area_get_collision_layer` and `area_get_collision_mask` | Mansur Isaev | 2022-09-25 | 1 | -0/+12 |
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* | PhysicsServer2D and PhysicsServer3D: make body_set_state_sync_callback take ↵ | Ricardo Buring | 2022-09-15 | 1 | -1/+1 |
| | | | | | | a Callable Prefer Callable to a C-style callback. This is helpful for GDExtension. | ||||
* | PhysicsServer2DExtension and PhysicsServer3DExtension: bind all methods (really) | Ricardo Buring | 2022-09-09 | 1 | -0/+112 |
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* | Bind all methods in PhysicsServer2DExtension, PhysicsServer3DExtension | Ricardo Buring | 2022-09-07 | 1 | -0/+36 |
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* | Create GDExtension classes for PhysicsServer2D | Ricardo Buring | 2022-09-04 | 1 | -0/+777 |
This allows a 2D physics server created entirely from GDExtension. Based on the structure of PhysicsServer3DExtension by reduz. |