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* Expose get_rpc_config and get_node_rpc_configRyan2024-09-041-0/+6
| | | | | | | | | | | add documentation Update doc/classes/Node.xml change name of get_node_rpc_config to get_rpc_config Co-Authored-By: moondog <159832633+dog-on-moon@users.noreply.github.com> Co-Authored-By: Micky <66727710+Mickeon@users.noreply.github.com>
* Add note about `Script.has_source_code` and GDScript binary tokenizationHolonProduction2024-07-191-0/+1
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* Expose `Script.get_global_name()`Alfonso J. Ramos2023-12-181-0/+21
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* C#: Abstract script class support398utubzyt2023-09-151-0/+6
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* Doctool: Remove version attribute from XML headerRémi Verschelde2023-07-061-1/+1
| | | | | | We don't use that info for anything, and it generates unnecessary diffs every time we bump the minor version (and CI failures if we forget to sync some files from opt-in modules (mono, text_server_fb).
* Bump version to 4.2-devRémi Verschelde2023-07-051-1/+1
| | | | Keep on waitin'
* Bump version to 4.1-devRémi Verschelde2023-03-011-1/+1
| | | | Can't stop, won't stop, they said, huh?
* Fix small mistakes throughout much of the documentationVolTer2022-10-211-1/+1
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* Replace Array return types with TypedArray 2kobewi2022-08-231-3/+3
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* [doc] Use "param" instead of "code" to refer to parameters #3Andy Maloney2022-08-091-1/+1
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* Rename the argument tag to param in XML documentationYuri Sizov2022-08-081-4/+4
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* Add an XML schema for documentationHugo Locurcio2022-02-151-1/+1
| | | | | | | | This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions.
* Clarify that the script class should not be used directlyskyace652021-12-151-0/+1
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* Replace Godot docs URL with `$DOCS_URL` in XML class referenceRémi Verschelde2021-11-151-1/+1
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* doc: Update links to latest documentation after content reorganizationRémi Verschelde2021-10-061-1/+1
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* Don't generate empty doc sections and reduce code duplicationAaron Franke2021-09-201-2/+0
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* doc: Use self-closing tags for `return` and `argument`Rémi Verschelde2021-07-301-34/+17
| | | | | | | | For the time being we don't support writing a description for those, preferring having all details in the method's description. Using self-closing tags saves half the lines, and prevents contributors from thinking that they should write the argument or return documentation there.
* Rename `instance()`->`instantiate()` when it's a verbLightning_A2021-06-191-2/+2
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* Add link titles for all links in the class referenceHugo Locurcio2020-08-311-1/+1
| | | | | This makes them display in a nicer way in the editor help. (The title will display instead of the full URL.)
* Add LOTS of missing docsTomasz Chabora2020-03-131-0/+5
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* doc: Sync classref with StringName/Callable changesRémi Verschelde2020-02-221-3/+3
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* Update docs to version 4.0clayjohn2020-01-311-1/+1
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* doc: Drop unused 'category' property from headerRémi Verschelde2020-01-261-1/+1
| | | | | | | | | | We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0.
* Fixed typo in docs for Script and GDScript classes ("exends" -> "extends")miere432019-11-301-1/+1
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* doc: Sync classref with current sourceRémi Verschelde2019-09-241-0/+32
| | | | Fix a few missing bindings or unspecified argument names and default values.
* doc: Drop unused <demos> tagRémi Verschelde2019-04-191-2/+0
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* doc: Bump version to 3.2Rémi Verschelde2019-04-011-1/+1
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* doc: Use HTTPS for docs.godotengine.org and point to latest branchRémi Verschelde2018-11-051-1/+1
| | | | Fixes #23509.
* [DOCS] Classref additions and correctionsChris Bradfield2018-09-011-8/+9
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* Add support for tutorial links to makerst.pyrobojumper2018-06-121-1/+1
| | | | Also change the <tutorials> structure to make use of individual <link> tags
* Docs update for several classesCraigory V Coppola2018-04-191-0/+1
| | | | | Namely: Dictionary, GraphEdit, Object, TileMap, Script, ScollBar, ScrollContainer and SplitContainer
* doc: Remove status from hardcoded version stringRémi Verschelde2018-02-271-1/+1
| | | | It has no practical use case and just generates noise for each alpha, beta, etc.
* doc: Update version string in headerRémi Verschelde2018-02-191-1/+1
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* doc: Fix references to online tutorials after godotengine/godot-docs#1015Rémi Verschelde2018-01-251-1/+1
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* doc: Sync with current sourceRémi Verschelde2018-01-251-1/+1
| | | | | | Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage).
* doc: Replace some more "val" with "value" + syncRémi Verschelde2018-01-171-1/+1
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* Filled tutorial field in most relevent classes.Juan Linietsky2018-01-151-0/+1
| | | | Added tutorial display in doc.
* doc: Update version string in XMLRémi Verschelde2018-01-131-1/+1
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* Update docsBojidar Marinov2018-01-121-16/+5
| | | | [ci skip]
* doc: Sync classref with current sourceRémi Verschelde2017-12-201-0/+12
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* doc: Update header version for 3.0-betaRémi Verschelde2017-11-241-1/+1
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* doc: Remove revision.module_config from version stringRémi Verschelde2017-11-151-1/+1
| | | | | It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}", limits unnecessary diffs.
* Removes Script::get_node_type()Jerome670002017-10-251-6/+0
| | | | used before GDScript, with squirrel apparently
* Changed the doc class generation to individual files per class. It is also ↵Juan Linietsky2017-09-121-0/+88
possible to save module files in module directories and the build system will recognize them.